Player Matchup

Willo
Willo
DFMGrl
Willo
Level 247
Champion Stats
19W - 21L
1,620 SR
Queue Stats
398W - 320L
1,636 Elo+
Party 1
Jenos
Jenos
Gumelovsky
Jenos
Level 255
Champion Stats
28W - 24L
1,605 SR
Queue Stats
189W - 169L
1,581 Elo+
Solo
Imani
Imani
MasterSands
Imani
Level 999
Champion Stats
17W - 15L
1,572 SR
Queue Stats
344W - 358L
1,642 Elo+
Solo
Talus
Talus
binguzinha
Talus
Level 215
Champion Stats
3W - 3L
1,723 SR
Queue Stats
81W - 76L
1,618 Elo+
Party 1
Barik
Barik
killtojill161
Barik
Level 76
Champion Stats
4W - 6L
1,460 SR
Queue Stats
135W - 124L
1,599 Elo+
Solo
Team Averages
Level 358
1,596 SR
1,615 Elo+

VS

Team Averages
Level 517
1,603 SR
1,584 Elo+
Raum
Raum
BAMR1
Raum
Level 25
Champion Stats
4W - 4L
1,562 SR
Queue Stats
29W - 22L
1,476 Elo+
Party 2
VII
VII
Cyrano0
VII
Level 308
Champion Stats
359W - 295L
1,674 SR
Queue Stats
612W - 555L
1,655 Elo+
Solo
Saati
Saati
Darkzareth
Saati
Level 999
Champion Stats
0W - 2L
1,591 SR
Queue Stats
67W - 68L
1,603 Elo+
Party 2
Vatu
Vatu
DenilsonR55
Vatu
Level 255
Champion Stats
57W - 43L
1,659 SR
Queue Stats
131W - 114L
1,669 Elo+
Party 2
Jenos
Jenos
Lonely-Girl-Eli-
Jenos
Level 999
Champion Stats
92W - 105L
1,526 SR
Queue Stats
1,327W - 1,377L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
DFMGrl
Willo
54
5 / 3 / 6
2,083
298
43,059
18,159
0
Fauna

Fauna

Armor

Increase your Movement Speed by 40% when Out of Combat.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Jenos
53
2 / 3 / 13
2,389
341
11,696
12,962
3,917
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
4 / 3 / 8
2,110
301
34,068
18,317
1,484
Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Talus
51
10 / 3 / 7
2,329
333
43,819
24,829
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2.5s.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

50
2 / 0 / 10
2,455
351
34,915
32,396
21,490
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 3s.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
BAMR1
Raum
18
1 / 6 / 1
1,395
199
16,226
85,973
1,332
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

VII
51
5 / 3 / 2
1,504
215
26,070
13,093
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Saati
59
2 / 6 / 3
1,399
200
34,566
26,363
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

50
3 / 7 / 1
1,399
200
20,336
33,708
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow Garrote

Shadow Garrote

Armor

Generate 5% Ultimate charge for each enemy hit with your Ultimate.

Level 1

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Level 1

59
1 / 1 / 5
1,399
200
9,465
8,420
2,800
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 12s
Objective Time
1m 9s
67
Kill Participation
24
23
Kills
12
12
Deaths
23
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raum
BAMR1
Raum
1
6
1
0.25
L
VII
5
3
2
2
W
Willo
DFMGrl
Willo
5
3
6
2.67
L
Saati
2
6
3
0.58
L
3
7
1
0.5
W
Jenos
2
3
13
2.83
L
1
1
5
3.5
W
4
3
8
2.67
W
Talus
10
3
7
4.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,557
Damage
106,663
106,663
Taken
167,557
26,891
Shielding
4,132
77,111
Healing
69,748
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Raum
BAMR1
Raum
16,226
12,827
0
7,548
85,973
1,332
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
VII
26,070
24,490
0
1,574
13,093
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Willo
DFMGrl
Willo
43,059
38,461
0
1,962
18,159
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
34,566
24,931
0
2,218
26,363
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
20,336
14,219
110
11,990
33,708
0

Level 1

W
Jenos
11,696
10,060
51,582
5,906
12,962
3,917
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
9,465
6,865
40,085
6,223
8,420
2,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
34,068
23,304
117
4,462
18,317
1,484
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Talus
43,819
41,571
0
1,674
24,829
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
34,915
34,895
1,175
10,233
32,396
21,490

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role