Player Matchup
VS
Match Stats

Designer Armor
Increase your maximum Health by 40.
Level 1

Grab and Go
Generate 1 Ammo for each enemy hit with Blast Back.
Level 1

Plated Leggings
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Level 5

Bullet Hopper
Increase your maximum Ammo by 5.
Level 5

Sure Shot
Increase your Ultimate charge rate by 9%.
Level 3

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1

King's Court
Detonate
Heal for 45 for each Sticky Bomb you Detonate.
Level 3

Shock and Awe
Detonate
Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.
Level 3

King's New Cloak
Armor
Increase your maximum Health by 50.
Level 1

Reinforced Casing
Armor
Increase your maximum Ammo by 3.
Level 3

Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Level 5

Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1

Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5

Cavalier
Armor
Increase your maximum Health by 300.
Level 2

Launch
Charge
Increase the travel distance of Charge by 30%.
Level 2

Running Start
Charge
Increase your Movement Speed by 30% for 3s after using Charge.
Level 3

Heat Transfer
Shield
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Level 3

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 10%.
Level 1

Burning Oath
Kindle Soul
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Level 4

Ruthless
Armor
Decrease the rate of Wrath decay by 10%.
Level 1

Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 2.4s.
Level 4

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.
Level 5

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1

Lifetaker
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Into the Breach!
Battle Shout
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Level 4

Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1

Platemail
Armor
Increase your maximum Health by 600.
Level 4

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5

Brave and Bold
Armor
Increase your maximum Health by 750.
Level 5

One Man's Treasure
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2

Accelerator Field
Barricade
Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.
Level 1

Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1

Level 5

Level 2

Level 2

Level 1

Level 5

Level 1

Indignation
Reduce the Cooldown of Conviction by 2s.
Level 5

Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 10%.
Level 1

Tools of Salvation
Increase your maximum Health by 300.
Level 2

Duty is a Mountain
Increase the time until Ire starts to decay by 0.5s.
Level 2

Solemn Watch
Increase the distance traveled by Conviction by 30%.
Level 5

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Noble Crest
Armor
Increase your maximum Health by 150.
Level 3

Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1

Present Arms
Presence
Heal for 200 after using Presence.
Level 2

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Predation
Armor
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Level 5

Walk it Off
Prowl
Heal for 40 every 1s while Prowl is active.
Level 1

Street Cred
Armor
Increase your maximum Health by 50.
Level 1

Sixth Sense
Pounce
Reduce your damage taken by 12% for 2s after using Pounce.
Level 3

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 50%.
Level 5

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Level 1

Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.