Player Matchup

Tyra
Tyra
Gold IV
Båby
Tyra
Gold IV
Level 608
Champion Stats
12W - 13L
1,609 SR
Queue Stats
522W - 515L
1,561 Elo+
Party 1
Torvald
Torvald
Silver II
OceanClock
Torvald
Silver II
Level 999
Champion Stats
60W - 37L
1,667 SR
Queue Stats
1,022W - 1,028L
1,430 Elo+
Solo
Jenos
Jenos
Platinum IV
PorousMercury37
Jenos
Platinum IV
Level 657
Champion Stats
39W - 36L
1,620 SR
Queue Stats
407W - 418L
1,505 Elo+
Solo
Androxus
Androxus
Gold II
RiarracooYT
Androxus
Gold II
Level 392
Champion Stats
20W - 24L
1,523 SR
Queue Stats
1,023W - 1,043L
1,522 Elo+
Party 1
Barik
Barik
Silver III
TheByeByeMan716
Barik
Silver III
Level 240
Champion Stats
23W - 18L
1,643 SR
Queue Stats
317W - 319L
1,514 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 579
1,612 SR
1,507 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 570
1,572 SR
1,488 Elo+
Koga
Koga
Silver I
ChampTheChamp
Koga
Silver I
Level 867
Champion Stats
51W - 45L
1,683 SR
Queue Stats
231W - 217L
1,487 Elo+
Solo
Makoa
Makoa
Silver II
EL_TIO_LATAS
Makoa
Silver II
Level 256
Champion Stats
18W - 25L
1,498 SR
Queue Stats
52W - 57L
1,438 Elo+
Solo
Azaan
Azaan
Gold III
Mangaka99
Azaan
Gold III
Level 999
Champion Stats
51W - 65L
1,594 SR
Queue Stats
351W - 377L
1,518 Elo+
Solo
Saati
Saati
Gold III
YKAGCL
Saati
Gold III
Level 282
Champion Stats
16W - 17L
1,576 SR
Queue Stats
132W - 136L
1,540 Elo+
Solo
Seris
Seris
Gold IV
qing000feng
Seris
Gold IV
Level 445
Champion Stats
106W - 152L
1,507 SR
Queue Stats
1,519W - 1,597L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
Båby
Tyra
45
8 / 5 / 20
3,002
273
59,113
41,555
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Torvald
OceanClock
Torvald
59
7 / 5 / 17
2,808
255
41,773
28,145
63,632
Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

58
5 / 3 / 28
3,241
295
28,654
13,564
8,400
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
RiarracooYT
Androxus
53
19 / 5 / 7
3,386
308
72,560
36,302
4,330
Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

44
5 / 4 / 17
3,197
291
51,362
61,357
62,839
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 4s.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
KhanTerminus
Team 1 Score

4

VS

Team 2 Score

1

Bans
VoraFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 13 / 11
2,470
225
61,582
39,271
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

56
4 / 7 / 3
2,379
216
28,703
73,406
40,509
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Sea Legs

Sea Legs

Dredge Anchor

Heal for 240 after hitting an enemy with Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Azaan
Mangaka99
Azaan
59
5 / 6 / 8
1,015
92
39,936
75,902
33,469
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Saati
YKAGCL
Saati
58
8 / 8 / 5
2,510
228
46,897
32,238
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

42
1 / 10 / 8
2,467
224
3,805
32,645
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 55s
Objective Time
5m 50s
133
Kill Participation
57
44
Kills
22
22
Deaths
44
89
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tyra
Båby
Tyra
8
5
20
3.6
L
4
13
11
0.73
L
4
7
3
0.79
L
Azaan
Mangaka99
Azaan
5
6
8
1.5
W
Torvald
OceanClock
Torvald
7
5
17
3.1
W
5
3
28
6.33
W
Androxus
RiarracooYT
Androxus
19
5
7
4.5
W
5
4
17
3.38
L
Saati
YKAGCL
Saati
8
8
5
1.31
L
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

253,462
Damage
180,923
180,923
Taken
253,462
139,201
Shielding
73,978
109,350
Healing
127,156
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
Båby
Tyra
59,113
39,091
0
900
41,555
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
61,582
35,996
836
11,144
39,271
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
28,703
27,784
0
7,838
73,406
40,509
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Azaan
Mangaka99
Azaan
39,936
29,634
0
14,317
75,902
33,469
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Torvald
OceanClock
Torvald
41,773
28,569
2,410
284
28,145
63,632
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
28,654
21,713
80,900
5,465
13,564
8,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
RiarracooYT
Androxus
72,560
59,684
0
5,993
36,302
4,330
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
51,362
51,362
0
13,398
61,357
62,839
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
YKAGCL
Saati
46,897
38,241
0
1,485
32,238
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
3,805
2,669
82,125
9,411
32,645
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role