Player Matchup

Vora
Vora
Platinum II
Rinnobu
Vora
Platinum II
Level 123
Champion Stats
13W - 7L
1,809 SR
Queue Stats
134W - 140L
1,583 Elo+
Solo
Khan
Khan
Platinum IV
dariojuega123
Khan
Platinum IV
Level 411
Champion Stats
111W - 94L
1,683 SR
Queue Stats
1,095W - 1,071L
1,658 Elo+
Solo
Cassie
Cassie
Gold II
pandicurtua
Cassie
Gold II
Level 148
Champion Stats
9W - 4L
1,723 SR
Queue Stats
268W - 259L
1,581 Elo+
Party 1
Corvus
Corvus
Gold I
pndaaaaaaaaaa
Corvus
Gold I
Level 999
Champion Stats
205W - 190L
1,612 SR
Queue Stats
1,379W - 1,325L
1,594 Elo+
Party 1
Inara
Inara
Platinum IV
xG3rm2nx
Inara
Platinum IV
Level 999
Champion Stats
22W - 32L
1,524 SR
Queue Stats
244W - 213L
1,648 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 536
1,670 SR
1,613 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 830
1,687 SR
1,547 Elo+
Strix
Strix
Platinum IV
BaBaYaGa2008
Strix
Platinum IV
Level 728
Champion Stats
7W - 10L
1,658 SR
Queue Stats
439W - 388L
1,516 Elo+
Party 2
Tyra
Tyra
Gold I
NoobInfinity
Tyra
Gold I
Level 720
Champion Stats
103W - 122L
1,636 SR
Queue Stats
428W - 401L
1,565 Elo+
Party 2
Saati
Saati
Platinum V
RHIZEM
Saati
Platinum V
Level 999
Champion Stats
21W - 24L
1,616 SR
Queue Stats
521W - 490L
1,526 Elo+
Party 2
Dredge
Dredge
Gold III
Saymmon
Dredge
Gold III
Level 898
Champion Stats
1W - 1L
1,850 SR
Queue Stats
363W - 337L
1,530 Elo+
Party 2
Octavia
Octavia
Diamond V
Žegµa
Octavia
Diamond V
Level 804
Champion Stats
20W - 21L
1,673 SR
Queue Stats
349W - 319L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Rinnobu
Vora
51
7 / 8 / 8
2,653
332
28,137
31,048
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

50
16 / 3 / 9
2,704
338
37,802
66,594
29,236
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Cassie
54
3 / 4 / 4
1,842
230
18,073
18,193
0
Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

60
8 / 0 / 16
2,748
344
11,533
13,105
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Inara
xG3rm2nx
Inara
60
3 / 2 / 13
2,494
312
13,214
50,731
21,304
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
MakoaKinessa
Team 1 Score

4

VS

Team 2 Score

0

Bans
LexImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
5 / 7 / 5
1,612
202
55,084
16,915
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Stalker

Stalker

Stealth

Increase your Reload Speed by 10% while Stealth is active.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Roost

Roost

Scope

Hits with Talon Rifle generate 3% Ultimate charge.

Level 3

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

56
4 / 9 / 4
1,571
196
34,536
25,005
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Saati
RHIZEM
Saati
56
4 / 9 / 5
1,514
189
38,107
20,262
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Dredge
Saymmon
Dredge
58
1 / 6 / 3
1,158
145
16,803
19,791
3,032
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Octavia
Žegµa
Octavia
60
3 / 6 / 4
1,419
177
35,141
26,786
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 30s
Objective Time
1m 13s
87
Kill Participation
38
37
Kills
17
17
Deaths
37
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
L
4
9
4
0.67
L
Saati
RHIZEM
Saati
4
9
5
0.72
W
Vora
Rinnobu
Vora
7
8
8
1.38
L
Dredge
Saymmon
Dredge
1
6
3
0.42
W
16
3
9
6.83
W
Cassie
3
4
4
1.25
W
8
0
16
16
W
Inara
xG3rm2nx
Inara
3
2
13
4.75
L
Octavia
Žegµa
Octavia
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,759
Damage
179,671
179,671
Taken
108,759
50,540
Shielding
3,032
117,418
Healing
15,869
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
55,084
54,294
0
1,516
16,915
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
34,536
21,851
0
2,479
25,005
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
RHIZEM
Saati
38,107
31,151
0
1,245
20,262
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Vora
Rinnobu
Vora
28,137
18,782
0
2,193
31,048
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
Saymmon
Dredge
16,803
9,410
0
3,284
19,791
3,032
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
37,802
33,209
1,012
15,161
66,594
29,236
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Cassie
18,073
14,766
0
928
18,193
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
11,533
9,676
80,252
10,583
13,105
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
xG3rm2nx
Inara
13,214
12,281
0
7,289
50,731
21,304
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
Žegµa
Octavia
35,141
32,028
194
7,151
26,786
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role