Player Matchup

Torvald
Torvald
Silver II
LuckyRoachJ
Torvald
Silver II
Level 999
Champion Stats
205W - 158L
1,664 SR
Queue Stats
605W - 605L
1,420 Elo+
Party 1
Furia
Furia
Silver IV
LuckyRoachV
Furia
Silver IV
Level 999
Champion Stats
92W - 107L
1,561 SR
Queue Stats
832W - 830L
1,407 Elo+
Party 1
Inara
Inara
Gold I
RusselVanDulken
Inara
Gold I
Level 577
Champion Stats
303W - 256L
1,689 SR
Queue Stats
890W - 863L
1,534 Elo+
Party 1
Vora
Vora
Platinum I
Valkyríe
Vora
Platinum I
Level 398
Champion Stats
10W - 8L
1,738 SR
Queue Stats
72W - 51L
1,681 Elo+
Party 1
Sha Lin
Sha Lin
Platinum III
jackkaber
Sha Lin
Platinum III
Level 685
Champion Stats
18W - 23L
1,578 SR
Queue Stats
642W - 636L
1,571 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 732
1,646 SR
1,523 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 273
1,644 SR
1,485 Elo+
Tiberius
Tiberius
Silver I
Grawdy8528
Tiberius
Silver I
Level 386
Champion Stats
1W - 2L
1,482 SR
Queue Stats
9W - 17L
1,394 Elo+
Solo
Jenos
Jenos
Platinum V
Patricdani
Jenos
Platinum V
Level 507
Champion Stats
100W - 74L
1,709 SR
Queue Stats
220W - 228L
1,601 Elo+
Solo
Zhin
Zhin
Gold IV
TheSCooper
Zhin
Gold IV
Level 136
Champion Stats
1W - 3L
1,781 SR
Queue Stats
92W - 105L
1,513 Elo+
Solo
Seris
Seris
Gold II
Venlafaxin
Seris
Gold II
Level 278
Champion Stats
64W - 48L
1,668 SR
Queue Stats
735W - 712L
1,438 Elo+
Solo
Fernando
Fernando
Gold IV
totolate420
Fernando
Gold IV
Level 57
Champion Stats
10W - 12L
1,581 SR
Queue Stats
65W - 82L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
LuckyRoachJ
Torvald
60
2 / 2 / 9
1,854
309
11,307
9,143
45,478
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

60
3 / 2 / 6
1,987
331
9,445
14,283
0
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 30% Wrath after hitting an enemy with Pyre Strike.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

58
2 / 1 / 9
2,182
364
19,001
29,256
2,423
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
56
10 / 3 / 5
2,294
382
40,685
16,445
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Sha Lin
jackkaber
Sha Lin
59
10 / 4 / 6
2,166
361
41,107
17,888
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Bans
KhanWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
AzaanTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Grawdy8528
Tiberius
57
4 / 8 / 1
1,373
229
18,186
26,644
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Jenos
45
0 / 3 / 5
1,117
186
5,269
10,358
2,951
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
2 / 7 / 2
1,164
194
12,584
20,812
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.

Level 1

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Seris
56
5 / 7 / 2
1,523
254
42,944
48,531
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Level 1

Fernando
totolate420
Fernando
17
1 / 2 / 2
1,072
179
8,032
15,200
20,545
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 57s
Objective Time
25s
62
Kill Participation
24
27
Kills
12
12
Deaths
27
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiberius
Grawdy8528
Tiberius
4
8
1
0.56
W
Torvald
LuckyRoachJ
Torvald
2
2
9
3.25
W
3
2
6
3
L
Jenos
0
3
5
0.83
W
2
1
9
6.5
L
2
7
2
0.43
W
Vora
10
3
5
4.17
L
Seris
5
7
2
0.86
W
Sha Lin
jackkaber
Sha Lin
10
4
6
3.25
L
Fernando
totolate420
Fernando
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,545
Damage
87,015
87,015
Taken
121,545
47,901
Shielding
23,496
51,540
Healing
43,740
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
Grawdy8528
Tiberius
18,186
15,161
0
2,556
26,644
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Torvald
LuckyRoachJ
Torvald
11,307
7,598
2,555
1,676
9,143
45,478
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
9,445
5,774
28,101
9,303
14,283
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
5,269
4,506
26,045
3,762
10,358
2,951
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
19,001
15,721
0
4,044
29,256
2,423
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
12,584
10,220
0
0
20,812
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
40,685
30,007
0
5,544
16,445
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
42,944
36,620
0
10,758
48,531
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Sha Lin
jackkaber
Sha Lin
41,107
37,597
0
317
17,888
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
totolate420
Fernando
8,032
5,444
0
619
15,200
20,545
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role