Player Matchup
VS
Match Stats

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 10 per stack.
Level 1

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Level 1

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 150 health.
Level 3

New Purpose
Armor
Increase your maximum Health by 250.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3

Snap To It
Reduce the time it takes to bring up Designated Sights by 10%.
Level 1

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 80%.
Level 4

Determined Defense
Armor
Increase your maximum Health by 100.
Level 2

Interdiction
Weapon
Increase your maximum Ammo by 10.
Level 5

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1

Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 18%.
Level 3

Platemail
Armor
Increase your maximum Health by 300.
Level 2

Vigorous Defense
Bulwark
Heal for 100 every 1s while Bulwark is active.
Level 4

Shield Wall
Bulwark
Increase the Health of your Bulwark by 600.
Level 3

Hopeguard
Bulwark
Increase your Healing received by 18% while your Bulwark is active.
Level 3

Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1

Level 4

Level 4

Level 1

Level 4

Level 2

Level 1

Gift-Giver
Healing Potion
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Level 3

Sprint
Weightless
Increase your jump speed by an additonal 20% while using Weightless.
Level 2

Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5

Refreshing Jog
Weightless
Heal for 60 every 1s while Weightless is active.
Level 1

Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 32%.
Level 4

Mega Potion
Healing Potion
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Revenant
Armor
Increase your maximum Health by 50.
Level 1

Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.
Level 1

Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5

Sorceress
Weapon
Increase your Ultimate charge rate by 35%.
Level 5

Level 1

Harsh Training
Armor
Increase your maximum Health by 50.
Level 1

Something to Prove
Armor
Generate 30% Energy after falling to or below 50% Health.
Level 3

Raw Talent
Agility
Increase the Movement Speed boost of Agility by 12%.
Level 3

Wanted
Agility
Regenerate 16 Ammo every 1s while Agility is active.
Level 4

Wind's Embrace
Agility
Heal for 80 every 1s while Agility is active.
Level 4

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1

Lifetaker
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Hopeguard
Bulwark
Increase your Healing received by 6% while your Bulwark is active.
Level 1

Platemail
Armor
Increase your maximum Health by 450.
Level 3

Excessive Force
Weapon
Increase your maximum Ammo by 15.
Level 5

Close and Personal
Commander's Grab
Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.
Level 1

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Watchtower
Siege Shield
Increase the Health of Siege Shield by 1250.
Level 5

Indomitable
Armor
Gain 10% Lifesteal.
Level 1

War Machine
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Heavy Metal
Armor
Increase your maximum Health by 600.
Level 4

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Level 4

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Level 3

Affinity
Elemental Shift
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Level 4

Arcane Flame
Inferno Cannon
Increase the Mana generation of Inferno Cannon by 45%.
Level 3

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3

Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 2

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
