Player Matchup

Imani
Imani
BryanFlowey
Imani
Level 677
Champion Stats
15W - 22L
1,442 SR
Queue Stats
991W - 986L
1,536 Elo+
Solo
Koga
Koga
Douglas3x
Koga
Level 999
Champion Stats
68W - 66L
1,703 SR
Queue Stats
350W - 337L
1,657 Elo+
Solo
Fernando
Fernando
Firewolf436
Fernando
Level 348
Champion Stats
13W - 5L
1,796 SR
Queue Stats
263W - 259L
1,575 Elo+
Solo
Ying
Ying
ISUM
Ying
Level 999
Champion Stats
29W - 35L
1,518 SR
Queue Stats
242W - 243L
1,537 Elo+
Solo
Willo
Willo
rompeojetes02
Willo
Level 180
Champion Stats
4W - 7L
1,158 SR
Queue Stats
207W - 190L
1,481 Elo+
Solo
Team Averages
Level 641
1,523 SR
1,557 Elo+

VS

Team Averages
Level 317
1,514 SR
1,588 Elo+
Barik
Barik
BlowTheManDown
Barik
Level 433
Champion Stats
40W - 28L
1,668 SR
Queue Stats
763W - 734L
1,554 Elo+
Solo
Pip
Pip
Caractere
Pip
Level 429
Champion Stats
18W - 26L
1,570 SR
Queue Stats
405W - 387L
1,632 Elo+
Party 1
Ruckus
Ruckus
ChiefBoneDaddy
Ruckus
Level 524
Champion Stats
0W - 1L
1,500 SR
Queue Stats
311W - 308L
1,637 Elo+
Party 1
Bomb King
Bomb King
TonnyS04
Bomb King
Level 70
Champion Stats
2W - 3L
1,616 SR
Queue Stats
21W - 27L
1,542 Elo+
Solo
Lillith
Lillith
yamoshi200
Lillith
Level 129
Champion Stats
0W - 3L
1,215 SR
Queue Stats
190W - 178L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
10 / 1 / 9
2,210
316
44,037
16,659
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Koga
56
8 / 3 / 7
1,976
282
35,941
15,733
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Fernando
Firewolf436
Fernando
59
3 / 0 / 14
2,750
393
16,810
28,831
82,293
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
ISUM
Ying
55
0 / 0 / 22
2,174
311
8,856
5,401
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

56
7 / 0 / 13
2,273
325
30,596
2,924
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
0 / 5 / 2
1,186
169
13,805
35,358
58,881
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

58
0 / 7 / 1
880
126
4,327
18,342
0
57
3 / 5 / 1
1,275
182
24,916
42,962
27,046
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Level 1

Bomb King
TonnyS04
Bomb King
41
0 / 7 / 1
923
132
11,958
19,737
0
King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 300 for each enemy hit with Poppy Bomb.

Level 3

Doomsday

Doomsday

Grumpy Bomb

Heal for 390 after using Grumpy Bomb.

Level 3

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 225 after using Poppy Bomb.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Lillith
yamoshi200
Lillith
49
1 / 4 / 2
1,200
171
14,542
19,841
1,200
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 43s
Objective Time
38s
93
Kill Participation
11
28
Kills
4
4
Deaths
28
65
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
10
1
9
14.5
L
0
7
1
0.07
L
3
5
1
0.7
W
Koga
8
3
7
3.83
W
Fernando
Firewolf436
Fernando
3
0
14
10
W
Ying
ISUM
Ying
0
0
22
11
L
Bomb King
TonnyS04
Bomb King
0
7
1
0.07
W
7
0
13
13.5
L
Lillith
yamoshi200
Lillith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,240
Damage
69,548
69,548
Taken
136,240
82,293
Shielding
87,127
66,250
Healing
46,415
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
13,805
13,805
0
327
35,358
58,881
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
44,037
24,626
0
817
16,659
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
4,327
3,728
4,458
1,764
18,342
0
L
24,916
18,656
0
6,271
42,962
27,046
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
35,941
33,591
0
3,220
15,733
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Firewolf436
Fernando
16,810
10,524
726
2,327
28,831
82,293

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Ying
ISUM
Ying
8,856
8,856
53,809
5,351
5,401
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Bomb King
TonnyS04
Bomb King
11,958
7,852
0
1,506
19,737
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
30,596
17,503
0
0
2,924
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Lillith
yamoshi200
Lillith
14,542
5,750
31,369
720
19,841
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role