Player Matchup

Octavia
Octavia
Brunopo77
Octavia
Level 39
Champion Stats
2W - 1L
1,766 SR
Queue Stats
81W - 62L
1,581 Elo+
Party 2
Makoa
Makoa
ExtremeGames
Makoa
Level 68
Champion Stats
17W - 15L
1,605 SR
Queue Stats
91W - 79L
1,611 Elo+
Party 2
Kinessa
Kinessa
JubileuTheMago
Kinessa
Level 50
Champion Stats
4W - 4L
1,447 SR
Queue Stats
111W - 95L
1,555 Elo+
Party 2
Jenos
Jenos
VJKK1D
Jenos
Level 75
Champion Stats
2W - 1L
1,500 SR
Queue Stats
20W - 15L
1,584 Elo+
Solo
Ying
Ying
oriasocafofo
Ying
Level 33
Champion Stats
1W - 0L
1,500 SR
Queue Stats
68W - 60L
1,604 Elo+
Party 2
Team Averages
Level 53
1,564 SR
1,587 Elo+

VS

Team Averages
Level 527
1,581 SR
1,475 Elo+
Saati
Saati
Fre_zyx
Saati
Level 184
Champion Stats
14W - 20L
1,558 SR
Queue Stats
840W - 820L
1,588 Elo+
Solo
VII
VII
KradSR
VII
Level 440
Champion Stats
211W - 203L
1,603 SR
Queue Stats
311W - 304L
1,621 Elo+
Solo
Ash
Ash
MonoLiso20
Ash
Level 999
Champion Stats
66W - 42L
1,622 SR
Queue Stats
1,507W - 1,533L
1,444 Elo+
Party 1
Sha Lin
Sha Lin
ngenskuyyy
Sha Lin
Level 11
Champion Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,215 Elo+
Solo
Jenos
Jenos
rubensuperman3
Jenos
Level 999
Champion Stats
139W - 122L
1,623 SR
Queue Stats
714W - 731L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Brunopo77
Octavia
21
12 / 5 / 13
3,386
282
74,447
42,409
23,146
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

31
9 / 3 / 12
3,287
274
55,935
80,734
47,795
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

45
8 / 6 / 13
2,893
241
71,254
41,142
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Jenos
VJKK1D
Jenos
49
5 / 8 / 25
2,117
176
24,188
28,143
3,462
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

21
12 / 8 / 17
3,247
271
45,361
34,011
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Fre_zyx
Saati
36
10 / 9 / 4
2,741
228
79,003
43,810
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

VII
KradSR
VII
44
10 / 10 / 3
2,642
220
62,521
48,620
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

60
3 / 11 / 8
2,689
224
40,731
109,053
28,017
Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 40%.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Sha Lin
ngenskuyyy
Sha Lin
10
1 / 10 / 1
1,860
155
27,305
46,350
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

59
6 / 6 / 14
3,116
260
16,879
23,352
7,203
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 33s
Objective Time
4m 22s
126
Kill Participation
60
46
Kills
30
30
Deaths
46
80
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Octavia
Brunopo77
Octavia
12
5
13
3.7
W
9
3
12
5
L
Saati
Fre_zyx
Saati
10
9
4
1.33
W
8
6
13
2.42
L
VII
KradSR
VII
10
10
3
1.15
L
3
11
8
0.64
W
Jenos
VJKK1D
Jenos
5
8
25
2.19
L
Sha Lin
ngenskuyyy
Sha Lin
1
10
1
0.15
W
12
8
17
2.56
L
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

271,185
Damage
226,439
226,439
Taken
271,185
74,403
Shielding
35,220
126,268
Healing
133,079
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Brunopo77
Octavia
74,447
72,997
697
7,416
42,409
23,146
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
55,935
52,196
871
6,491
80,734
47,795
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Saati
Fre_zyx
Saati
79,003
67,837
0
3,761
43,810
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
71,254
64,400
0
2,881
41,142
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
VII
KradSR
VII
62,521
58,057
0
2,327
48,620
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
40,731
31,938
0
1,838
109,053
28,017
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Jenos
VJKK1D
Jenos
24,188
17,028
54,160
4,502
28,143
3,462
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Sha Lin
ngenskuyyy
Sha Lin
27,305
27,305
0
4,267
46,350
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
45,361
44,361
41,560
7,690
34,011
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
16,879
4,568
111,384
9,502
23,352
7,203
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role