Player Matchup

Ying
Ying
Gold III
Gabberina91
Ying
Gold III
Level 488
Champion Stats
45W - 44L
1,599 SR
Queue Stats
173W - 157L
1,526 Elo+
Solo
Koga
Koga
Gold III
Maintanck
Koga
Gold III
Level 414
Champion Stats
36W - 23L
1,669 SR
Queue Stats
196W - 168L
1,545 Elo+
Solo
Dredge
Dredge
Platinum II
Svesgard
Dredge
Platinum II
Level 756
Champion Stats
5W - 5L
1,521 SR
Queue Stats
732W - 693L
1,636 Elo+
Party 1
Barik
Barik
Gold III
clodobigboi
Barik
Gold III
Level 391
Champion Stats
38W - 42L
1,600 SR
Queue Stats
533W - 527L
1,631 Elo+
Party 1
Inara
Inara
Gold II
一剑霜寒十四州
Inara
Gold II
Level 392
Champion Stats
10W - 10L
1,706 SR
Queue Stats
56W - 59L
1,490 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 488
1,619 SR
1,565 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 404
1,596 SR
1,571 Elo+
Seris
Seris
Silver I
Kame_Sennin974
Seris
Silver I
Level 483
Champion Stats
0W - 3L
1,423 SR
Queue Stats
454W - 497L
1,461 Elo+
Solo
Atlas
Atlas
Gold II
KhanMa1n
Atlas
Gold II
Level 999
Champion Stats
1W - 1L
1,761 SR
Queue Stats
64W - 52L
1,568 Elo+
Solo
Cassie
Cassie
Platinum IV
Stuckler
Cassie
Platinum IV
Level 63
Champion Stats
0W - 3L
1,528 SR
Queue Stats
19W - 9L
1,731 Elo+
Solo
Fernando
Fernando
Gold V
TRY1000IQ
Fernando
Gold V
Level 85
Champion Stats
2W - 3L
1,606 SR
Queue Stats
106W - 97L
1,503 Elo+
Solo
Androxus
Androxus
Platinum V
WRAPP8841
Androxus
Platinum V
Level 392
Champion Stats
329W - 278L
1,660 SR
Queue Stats
809W - 752L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
3 / 6 / 20
3,697
308
18,211
30,986
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Koga
57
7 / 6 / 12
2,264
189
61,562
34,827
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Level 1

Dredge
Svesgard
Dredge
58
2 / 7 / 4
2,686
224
46,478
28,854
3,228
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
9 / 6 / 12
3,847
321
73,474
52,591
33,842
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
15 / 5 / 9
3,764
314
83,140
103,580
16,363
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
MakoaTerminus
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
0 / 11 / 6
1,608
134
10,237
34,684
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Atlas
KhanMa1n
Atlas
56
8 / 6 / 8
2,167
181
61,330
78,080
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Cassie
Stuckler
Cassie
34
7 / 8 / 6
2,210
184
71,757
42,953
0
Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Fernando
TRY1000IQ
Fernando
28
2 / 10 / 8
2,595
216
41,583
98,354
120,317
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
WRAPP8841
Androxus
45
13 / 1 / 4
2,509
209
65,931
28,794
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 7s
Objective Time
2m 51s
93
Kill Participation
62
36
Kills
30
30
Deaths
36
57
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
6
20
2.17
L
0
11
6
0.27
L
Atlas
KhanMa1n
Atlas
8
6
8
2
W
Koga
7
6
12
2.17
L
Cassie
Stuckler
Cassie
7
8
6
1.25
W
Dredge
Svesgard
Dredge
2
7
4
0.57
L
Fernando
TRY1000IQ
Fernando
2
10
8
0.6
L
Androxus
WRAPP8841
Androxus
13
1
4
15
W
9
6
12
2.5
W
15
5
9
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,865
Damage
250,838
250,838
Taken
282,865
53,433
Shielding
120,317
159,624
Healing
122,170
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
18,211
18,211
114,152
16,720
30,986
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
10,237
8,391
45,016
8,097
34,684
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Atlas
KhanMa1n
Atlas
61,330
61,330
0
14,947
78,080
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Koga
61,562
55,407
3,052
5,932
34,827
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Cassie
Stuckler
Cassie
71,757
61,537
0
18,490
42,953
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Dredge
Svesgard
Dredge
46,478
34,475
0
3,230
28,854
3,228
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
TRY1000IQ
Fernando
41,583
29,408
0
18,999
98,354
120,317
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Androxus
WRAPP8841
Androxus
65,931
51,069
0
16,621
28,794
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
73,474
73,254
0
2,338
52,591
33,842
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
83,140
67,075
0
14,200
103,580
16,363
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Damage Done by Role

Damage Taken by Role