Player Matchup
VS
Match Stats

Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.
Level 4

Carapace
Shell Shield
Increase the Health of Shell Shield by 600.
Level 3

Tidal Grace
Shell Shield
Heal for 165 every 1s while Shell Shield is active.
Level 3

Harden
Dredge Anchor
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Level 4

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1

Leviathan
Ancient Rage
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
Level 1

Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3

Flicker
Blink
Heal for 90 after using Blink.
Level 3

Howling Gale
Ice Block
Increase your Movement Speed by 20% for 4s after Ice Block ends.
Level 2

Frigid Field
Ice Block
Heal for 240 every 1s while Ice Block is active.
Level 4

Teleport
Blink
Increase the distance traveled by Blink by 18%.
Level 3

Snow Globe
Ice Storm
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
Level 1

Flying Chakrams
Weapon
Increase your maximum Ammo by 5.
Level 5

Rising Stardom
Crouching Tigron
Gain a 75-Health Shield for 3s after activating Crouching Tigron.
Level 1

World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Level 1

Alley-Cat
Crouching Tigron
Reduce the Cooldown of Crouching Tigron by 1.7999999999999998s.
Level 3

Charisma
Armor
Increase your maximum Health by 250.
Level 5

Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1

Refraction
Emitter
Reduce the Cooldown of Emitter by 3s.
Level 3

Fuel Reserves
Advance
Increase the travel distance of Advance by 21%.
Level 3

Dampener
Armor
Increase your maximum Health by 600.
Level 4

No Chill
Weapon
Increase your Movement Speed while firing by 10%.
Level 2

Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3

Level 1

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Level 3

Blood Cannon
Armor
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Level 4

Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.
Level 2

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Level 3

Overflowing Delights
Swarm
Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.
Level 3

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4

Eldritch Speed
Recharge
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Level 2

Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4

Hearthwarder
Protection
Generate 225 Shield after using Protection.
Level 3

Vital Grasp
Recharge
Heal for 150 after activating Recharge.
Level 2

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1

Sustenance
Armor
Increase your Healing received by 8% while at or below 50% Health.
Level 1

Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5

Snake Pit
Armor
Increase your Movement Speed by 20%.
Level 5

Incorporeal
Armor
Increase your maximum Health by 50.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Level 3

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1

Primal Haste
Combat Trance
Gain a 240-Health Shield for 4s after activating Combat Trance.
Level 4

Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Level 2

Rising Stardom
Crouching Tigron
Gain a 150-Health Shield for 3s after activating Crouching Tigron.
Level 2

Test of Strength
Combat Trance
Heal for 180 every 1s while Combat Trance is active.
Level 4

World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Level 3

Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 1s.
Level 2

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Pursuit
Shatter
Increase the Movement Speed of Illusions by 24% during Shatter.
Level 3

Harmony
Shatter
Heal for 52% of the damage dealt by Shatter.
Level 4

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

XL Mag
Weapon
Increase your maximum Ammo by 8.
Level 4

Speed Load
Weapon
Generate 21 Ammo after getting a Killing Blow or Elimination.
Level 3

Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2

Compensator
Iron Sights
Reduce your weapon recoil by 60% while using Iron Sights.
Level 3

Run and Gun
Hustle
Regenerate 6 Ammo every 1s while using Hustle.
Level 3

Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.