Player Matchup

Androxus
Androxus
Platinum V
MoJIekyJI9pHbIu
Androxus
Platinum V
Level 937
Champion Stats
289W - 318L
1,603 SR
Queue Stats
2,561W - 2,464L
1,545 Elo+
Party 2
Lian
Lian
Gold V
Nularydjango
Lian
Gold V
Level 304
Champion Stats
1W - 3L
1,361 SR
Queue Stats
327W - 348L
1,518 Elo+
Party 2
Makoa
Makoa
Platinum IV
Okitanomasitupa
Makoa
Platinum IV
Level 708
Champion Stats
28W - 28L
1,670 SR
Queue Stats
660W - 640L
1,555 Elo+
Party 2
Moji
Moji
Gold II
TheReDDeStMeNtOs
Moji
Gold II
Level 560
Champion Stats
399W - 353L
1,636 SR
Queue Stats
1,312W - 1,307L
1,530 Elo+
Solo
Inara
Inara
Platinum II
mietowypypec
Inara
Platinum II
Level 880
Champion Stats
19W - 19L
1,642 SR
Queue Stats
787W - 754L
1,578 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 678
1,582 SR
1,545 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 447
1,630 SR
1,612 Elo+
Koga
Koga
Gold III
AvailableName78
Koga
Gold III
Level 999
Champion Stats
39W - 33L
1,625 SR
Queue Stats
788W - 764L
1,509 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum III
DTEXGAMER
Mal'Damba
Platinum III
Level 395
Champion Stats
64W - 51L
1,707 SR
Queue Stats
622W - 552L
1,646 Elo+
Solo
Platinum III
Ekskius
Unknown
Platinum III
Level 399
Champion Stats
5W - 15L
1,468 SR
Queue Stats
1,367W - 1,295L
1,658 Elo+
Party 1
Fernando
Fernando
Gold III
MommyBunny
Fernando
Gold III
Level 392
Champion Stats
6W - 7L
1,600 SR
Queue Stats
116W - 98L
1,598 Elo+
Party 1
Khan
Khan
Gold II
dertocwel60
Khan
Gold II
Level 49
Champion Stats
11W - 9L
1,751 SR
Queue Stats
84W - 66L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
59
5 / 12 / 4
1,870
208
44,095
29,954
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

50
4 / 6 / 8
2,042
227
69,044
31,740
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

58
4 / 10 / 6
2,305
256
41,839
90,051
24,986
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

53
1 / 6 / 7
1,122
125
12,425
23,234
25,451

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

52
6 / 9 / 4
2,160
240
53,041
65,262
45,081
Plateau

Plateau

Impasse

Gain a 500-Health Shield for 3s after activating Impasse.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Bans
JenosVora
Team 1 Score

0

VS

Team 2 Score

4

Bans
FuriaStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
11 / 8 / 13
2,822
314
55,699
40,107
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Mal'Damba
DTEXGAMER
Mal'Damba
59
4 / 4 / 20
3,208
356
22,893
20,127
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Ekskius
Unknown
59
10 / 5 / 15
2,949
328
64,696
27,424
4,225

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

Fernando
MommyBunny
Fernando
57
6 / 0 / 20
3,537
393
43,987
65,328
84,892
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

28
12 / 3 / 11
2,833
315
52,966
67,458
9,151
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 5s
Objective Time
8m 44s
49
Kill Participation
122
20
Kills
43
43
Deaths
20
29
Assists
79
Player
Kills
Deaths
Assists
KDA
W
11
8
13
2.19
W
Mal'Damba
DTEXGAMER
Mal'Damba
4
4
20
3.5
W
Ekskius
Unknown
10
5
15
3.5
L
Androxus
5
12
4
0.58
W
Fernando
MommyBunny
Fernando
6
0
20
16
L
4
6
8
1.33
L
4
10
6
0.7
L
1
6
7
0.75
W
12
3
11
5.83
L
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

220,444
Damage
240,241
240,241
Taken
220,444
95,518
Shielding
98,268
86,108
Healing
154,228
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
55,699
52,005
0
4,731
40,107
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Mal'Damba
DTEXGAMER
Mal'Damba
22,893
11,114
116,226
9,741
20,127
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ekskius
Unknown
64,696
54,073
0
2,425
27,424
4,225

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
44,095
35,753
0
144
29,954
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
MommyBunny
Fernando
43,987
31,608
0
6,195
65,328
84,892
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
69,044
65,844
0
3,797
31,740
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
41,839
35,689
0
6,408
90,051
24,986
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
12,425
12,425
67,587
7,493
23,234
25,451
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
52,966
49,520
3,090
11,820
67,458
9,151
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
53,041
44,919
0
679
65,262
45,081
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role