Player Matchup
VS
Match Stats

Close and Personal
Commander's Grab
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Level 3

Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1

Platemail
Armor
Increase your maximum Health by 300.
Level 2

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5

Lifetaker
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1

Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5

Master Stance
Counter
Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.
Level 1

Wildfire
Whirl
Reduce the Cooldown of Whirl by 1s for each enemy it hits.
Level 2

Infamy
Armor
Increase your maximum Health by 150.
Level 3

Viciousness
Counter
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Level 4

Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1

Stalker
Stealth
Increase your Reload Speed by 20% while Stealth is active.
Level 2

Bushwhack
Quick Switch
Swapping to your Pistol grants 30% Lifesteal for 3s.
Level 3

Tactical Retreat
Stealth
Increase your Movement Speed by 20% for 2s after entering Stealth.
Level 2

Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3

Escape Plan
Stealth
Heal for 500 after entering Stealth at or below 65% Health.
Level 5

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.
Level 4

Overflowing Delights
Swarm
Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.
Level 1

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.
Level 1

Blood Cannon
Armor
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Level 4

Charmed
Blood Hex
Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.
Level 5

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Apex Predator
Armor
Increase your maximum Health by 150.
Level 3

Decimate
Salvo
Increase the explosion radius of Salvo by 30%.
Level 2

Condescension
Fire Spit
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Level 1

Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 65% after getting an Elimination.
Level 5

Rain of Fire
Thrust
Consume 60% less Booster fuel for 5s after using Thrust.
Level 4

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Territorial
Disengage
Reduce the Cooldown of Disengage by 5s.
Level 5

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2

Intense Training
Dodge Roll
Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.
Level 2

Quiver
Weapon
Increase your maximum Ammo by 3.
Level 3

Tumble
Armor
Increase your maximum Health by 150.
Level 3

Big Game
Disengage
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
Level 1

Teleport
Blink
Increase the distance traveled by Blink by 30%.
Level 5

Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1

Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1

Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3

Flicker
Blink
Heal for 150 after using Blink.
Level 5

Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1

Designer Armor
Increase your maximum Health by 200.
Level 5

Sure Shot
Increase your Ultimate charge rate by 3%.
Level 1

Bullet Hopper
Increase your maximum Ammo by 5.
Level 5

Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Level 3

Taste Maker
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Level 1

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1

Level 3

Level 5

Level 2

Level 4

Level 1

Level 1

Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1

Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.
Level 5

Paradox
Second Chance
Reduce the Cooldown of Second Chance by 2s.
Level 4

Old Wounds
Armor
Increase your maximum Health by 450.
Level 3

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.
Level 2

Temporal Divide
Stasis Field
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
