Player Matchup

Buck
Buck
Diamond III
Ohy
Buck
Diamond III
Level 999
Champion Stats
104W - 102L
1,700 SR
Queue Stats
1,681W - 1,660L
1,632 Elo+
Solo
Corvus
Corvus
Platinum II
Plata Nito8759
Corvus
Platinum II
Level 999
Champion Stats
22W - 12L
1,734 SR
Queue Stats
202W - 174L
1,597 Elo+
Party 1
Ruckus
Ruckus
Platinum V
Sakarth
Ruckus
Platinum V
Level 844
Champion Stats
7W - 2L
1,686 SR
Queue Stats
119W - 103L
1,648 Elo+
Solo
Vora
Vora
Diamond V
SuraPower
Vora
Diamond V
Level 999
Champion Stats
235W - 141L
1,769 SR
Queue Stats
543W - 449L
1,673 Elo+
Solo
Fernando
Fernando
Gold I
fenixleo15
Fernando
Gold I
Level 999
Champion Stats
40W - 20L
1,715 SR
Queue Stats
1,003W - 1,015L
1,550 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 968
1,721 SR
1,620 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 506
1,605 SR
1,598 Elo+
Torvald
Torvald
Qualifying
Gaboaguadeuwu
Torvald
Qualifying
Level 638
Champion Stats
26W - 25L
1,633 SR
Queue Stats
866W - 840L
1,625 Elo+
Party 2
Saati
Saati
Platinum II
MaxFireStyle
Saati
Platinum II
Level 999
Champion Stats
137W - 111L
1,699 SR
Queue Stats
1,526W - 1,452L
1,564 Elo+
Solo
Androxus
Androxus
Diamond V
ToxicLadYxD
Androxus
Diamond V
Level 160
Champion Stats
16W - 11L
1,715 SR
Queue Stats
171W - 123L
1,659 Elo+
Party 2
Mal'Damba
Mal'Damba
Platinum II
coolcreeper2234
Mal'Damba
Platinum II
Level 468
Champion Stats
0W - 1L
1,500 SR
Queue Stats
61W - 51L
1,540 Elo+
Solo
Viktor
Viktor
Diamond V
ÐontㅤBuyㅤWrecker
Viktor
Diamond V
Level 263
Champion Stats
3W - 9L
1,481 SR
Queue Stats
313W - 292L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
Ohy
Buck
59
11 / 8 / 11
2,773
308
42,832
41,684
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

60
3 / 3 / 22
3,215
357
8,231
19,724
1,040
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Ruckus
Sakarth
Ruckus
58
6 / 5 / 15
2,624
292
37,422
81,902
29,883
Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Vora
59
16 / 5 / 7
2,956
328
59,634
53,951
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
fenixleo15
Fernando
60
4 / 3 / 15
2,890
321
28,910
58,982
64,534
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
MakoaKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
AzaanVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
59
3 / 9 / 5
1,888
210
33,742
35,132
89,084
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
7 / 6 / 8
2,402
267
85,041
39,606
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Androxus
ToxicLadYxD
Androxus
48
6 / 10 / 7
1,881
209
52,192
35,968
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Mal'Damba
coolcreeper2234
Mal'Damba
54
0 / 5 / 9
1,604
178
19,270
26,877
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
8 / 10 / 3
2,144
238
65,998
39,446
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 14s
Objective Time
1m 11s
110
Kill Participation
56
40
Kills
24
24
Deaths
40
70
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Torvald
3
9
5
0.61
L
7
6
8
1.83
W
Buck
Ohy
Buck
11
8
11
2.06
W
3
3
22
4.67
W
Ruckus
Sakarth
Ruckus
6
5
15
2.7
W
Vora
16
5
7
3.9
L
Androxus
ToxicLadYxD
Androxus
6
10
7
0.95
L
Mal'Damba
coolcreeper2234
Mal'Damba
0
5
9
0.9
W
Fernando
fenixleo15
Fernando
4
3
15
3.83
L
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,029
Damage
256,243
256,243
Taken
177,029
95,457
Shielding
89,084
176,646
Healing
60,906
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Torvald
33,742
29,872
3,207
1,364
35,132
89,084
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
85,041
69,604
0
658
39,606
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Buck
Ohy
Buck
42,832
37,512
0
6,774
41,684
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
8,231
5,575
127,801
12,918
19,724
1,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ruckus
Sakarth
Ruckus
37,422
22,731
0
17,117
81,902
29,883
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vora
59,634
43,303
0
9,452
53,951
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Androxus
ToxicLadYxD
Androxus
52,192
41,952
0
1,824
35,968
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
coolcreeper2234
Mal'Damba
19,270
14,430
37,918
14,059
26,877
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
fenixleo15
Fernando
28,910
14,232
0
2,584
58,982
64,534
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
65,998
48,251
0
1,876
39,446
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role