Player Matchup

Ying
Ying
Platinum IV
Kisute
Ying
Platinum IV
Level 999
Champion Stats
590W - 537L
1,626 SR
Queue Stats
1,392W - 1,357L
1,530 Elo+
Party 1
Inara
Inara
Gold II
Rocks120687
Inara
Gold II
Level 999
Champion Stats
220W - 142L
1,744 SR
Queue Stats
2,609W - 2,574L
1,515 Elo+
Solo
Androxus
Androxus
Gold IV
Undertaker2204
Androxus
Gold IV
Level 250
Champion Stats
71W - 58L
1,683 SR
Queue Stats
329W - 282L
1,545 Elo+
Party 1
Willo
Willo
Gold II
mslh__12
Willo
Gold II
Level 206
Champion Stats
6W - 2L
1,546 SR
Queue Stats
184W - 196L
1,478 Elo+
Party 2
Terminus
Terminus
Silver V
rci5_-
Terminus
Silver V
Level 443
Champion Stats
93W - 86L
1,676 SR
Queue Stats
418W - 476L
1,432 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 579
1,655 SR
1,500 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 390
1,552 SR
1,481 Elo+
Barik
Barik
Gold IV
DIOUWU21
Barik
Gold IV
Level 46
Champion Stats
2W - 3L
1,667 SR
Queue Stats
3W - 4L
1,551 Elo+
Solo
Torvald
Torvald
Silver II
Mădeîră
Torvald
Silver II
Level 334
Champion Stats
3W - 13L
1,367 SR
Queue Stats
528W - 551L
1,447 Elo+
Solo
Koga
Koga
Gold IV
Osama98kill
Koga
Gold IV
Level 306
Champion Stats
37W - 37L
1,589 SR
Queue Stats
968W - 934L
1,497 Elo+
Solo
Jenos
Jenos
Silver I
SoonKuMingSoon
Jenos
Silver I
Level 901
Champion Stats
57W - 54L
1,641 SR
Queue Stats
371W - 395L
1,457 Elo+
Solo
Tiberius
Tiberius
Gold I
The_Kenshi_kazy
Tiberius
Gold I
Level 362
Champion Stats
8W - 12L
1,496 SR
Queue Stats
46W - 48L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Kisute
Ying
59
2 / 1 / 20
3,037
380
6,483
17,390
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

54
5 / 4 / 9
2,655
332
35,638
49,958
3,993
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Androxus
59
18 / 6 / 4
3,070
384
58,305
39,441
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Willo
mslh__12
Willo
57
3 / 3 / 11
2,184
273
28,905
31,946
0
Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Terminus
rci5_-
Terminus
59
3 / 3 / 9
2,519
315
41,065
88,091
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Bans
AzaanKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
LianKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
DIOUWU21
Barik
20
2 / 9 / 5
2,000
250
37,779
58,074
78,558
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Torvald
Mădeîră
Torvald
55
4 / 4 / 5
1,809
226
34,190
32,139
63,488
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

59
8 / 9 / 1
1,933
242
49,418
27,052
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

58
0 / 3 / 13
2,534
317
23,630
17,702
0
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
52
4 / 6 / 7
2,265
283
81,809
35,429
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 0.6s.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 43s
Objective Time
2m 26s
84
Kill Participation
49
31
Kills
18
17
Deaths
31
53
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Barik
DIOUWU21
Barik
2
9
5
0.5
W
Ying
Kisute
Ying
2
1
20
12
L
Torvald
Mădeîră
Torvald
4
4
5
1.63
L
8
9
1
0.94
W
5
4
9
2.38
L
0
3
13
2.17
L
Tiberius
4
6
7
1.25
W
Androxus
18
6
4
3.33
W
Willo
mslh__12
Willo
3
3
11
2.83
W
Terminus
rci5_-
Terminus
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,396
Damage
226,826
226,826
Taken
170,396
3,993
Shielding
142,046
173,084
Healing
93,820
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
DIOUWU21
Barik
37,779
37,779
0
0
58,074
78,558
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
Kisute
Ying
6,483
6,483
121,461
15,097
17,390
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Torvald
Mădeîră
Torvald
34,190
24,699
0
9,628
32,139
63,488
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
49,418
38,369
0
2,380
27,052
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
35,638
28,758
0
2,432
49,958
3,993
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
23,630
21,506
71,433
10,379
17,702
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tiberius
81,809
53,001
0
0
35,429
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
58,305
41,577
0
8,072
39,441
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Willo
mslh__12
Willo
28,905
26,212
0
3,950
31,946
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
rci5_-
Terminus
41,065
19,163
0
22,072
88,091
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role