Player Matchup

Vora
Vora
Gold III
Cabochardz
Vora
Gold III
Level 244
Champion Stats
2W - 0L
1,534 SR
Queue Stats
31W - 26L
1,507 Elo+
Solo
Inara
Inara
Gold II
Janekraft
Inara
Gold II
Level 190
Champion Stats
2W - 1L
1,541 SR
Queue Stats
232W - 237L
1,516 Elo+
Solo
Terminus
Terminus
Gold V
St3phenson
Terminus
Gold V
Level 999
Champion Stats
10W - 9L
1,603 SR
Queue Stats
127W - 124L
1,503 Elo+
Solo
Io
Io
Gold IV
Zárá
Io
Gold IV
Level 149
Champion Stats
3W - 5L
1,451 SR
Queue Stats
408W - 384L
1,543 Elo+
Solo
Willo
Willo
Platinum IV
watchoutrpg
Willo
Platinum IV
Level 999
Champion Stats
5W - 8L
1,616 SR
Queue Stats
106W - 99L
1,539 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 516
1,549 SR
1,522 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 472
1,673 SR
1,517 Elo+
Lillith
Lillith
Gold IV
GoGaGames
Lillith
Gold IV
Level 609
Champion Stats
5W - 8L
1,581 SR
Queue Stats
241W - 230L
1,501 Elo+
Party 1
Fernando
Fernando
Gold II
HeroDashing
Fernando
Gold II
Level 463
Champion Stats
13W - 15L
1,625 SR
Queue Stats
227W - 250L
1,520 Elo+
Party 1
Gold V
SoonKuMingSoon
Unknown
Gold V
Level 902
Champion Stats
96W - 85L
1,684 SR
Queue Stats
504W - 519L
1,459 Elo+
Solo
Imani
Imani
Platinum III
aggelos_flp
Imani
Platinum III
Level 131
Champion Stats
47W - 30L
1,602 SR
Queue Stats
518W - 471L
1,584 Elo+
Solo
Ruckus
Ruckus
Gold IV
beowulf9199
Ruckus
Gold IV
Level 254
Champion Stats
2W - 1L
1,873 SR
Queue Stats
75W - 67L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
2 / 14 / 10
3,569
223
80,910
57,866
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
Janekraft
Inara
52
4 / 9 / 11
4,886
305
67,200
134,512
21,633
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Terminus
St3phenson
Terminus
57
11 / 10 / 6
4,369
273
71,684
142,598
0
Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Io
40
4 / 6 / 17
4,680
293
43,937
31,867
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

60
10 / 7 / 13
4,835
302
135,212
45,202
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Bans
JenosZhin
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
GoGaGames
Lillith
60
3 / 3 / 28
3,722
233
53,543
40,350
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
HeroDashing
Fernando
58
2 / 11 / 17
3,071
192
65,739
120,383
91,499
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
20 / 5 / 18
3,667
229
121,420
60,106
0

Level 5

Level 3

Level 3

Level 1

Level 3

Level 1

32
15 / 4 / 13
3,285
205
109,583
60,679
600
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Ruckus
59
10 / 8 / 17
3,022
189
61,760
117,425
28,087
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 44s
Objective Time
4m 27s
88
Kill Participation
143
31
Kills
50
46
Deaths
31
57
Assists
93
Player
Kills
Deaths
Assists
KDA
W
2
14
10
0.5
L
Lillith
GoGaGames
Lillith
3
3
28
5.67
L
Fernando
HeroDashing
Fernando
2
11
17
0.95
W
Inara
Janekraft
Inara
4
9
11
1.06
L
20
5
18
5.8
W
Terminus
St3phenson
Terminus
11
10
6
1.4
W
Io
4
6
17
2.08
L
15
4
13
5.38
L
Ruckus
10
8
17
2.31
W
10
7
13
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

398,943
Damage
412,045
412,045
Taken
398,943
21,633
Shielding
120,186
235,657
Healing
240,905
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
80,910
54,170
0
10,544
57,866
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lillith
GoGaGames
Lillith
53,543
10,458
198,959
733
40,350
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
HeroDashing
Fernando
65,739
49,368
0
6,231
120,383
91,499

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
Janekraft
Inara
67,200
60,919
0
15,552
134,512
21,633
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
121,420
86,123
0
12,572
60,106
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
St3phenson
Terminus
71,684
31,082
0
34,733
142,598
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Io
43,937
38,080
154,767
18,501
31,867
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
109,583
98,546
0
8,464
60,679
600
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
61,760
42,528
0
13,946
117,425
28,087
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
135,212
93,654
0
1,560
45,202
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role