Player Matchup

Octavia
Octavia
Gold IV
Dēvīl
Octavia
Gold IV
Level 999
Champion Stats
21W - 19L
1,634 SR
Queue Stats
1,276W - 1,267L
1,556 Elo+
Party 1
Ying
Ying
Gold I
Janekraft
Ying
Gold I
Level 192
Champion Stats
13W - 10L
1,702 SR
Queue Stats
232W - 237L
1,510 Elo+
Solo
Fernando
Fernando
Gold I
SmooleyMan
Fernando
Gold I
Level 369
Champion Stats
16W - 7L
1,661 SR
Queue Stats
119W - 91L
1,601 Elo+
Solo
Torvald
Torvald
Silver I
Thomas-DeGude
Torvald
Silver I
Level 686
Champion Stats
18W - 34L
1,496 SR
Queue Stats
989W - 994L
1,461 Elo+
Solo
Willo
Willo
Platinum IV
udara
Willo
Platinum IV
Level 320
Champion Stats
9W - 11L
1,569 SR
Queue Stats
503W - 473L
1,553 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 513
1,612 SR
1,536 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 320
1,653 SR
1,516 Elo+
Atlas
Atlas
Gold I
SwampSpiritTry
Atlas
Gold I
Level 93
Champion Stats
3W - 1L
1,756 SR
Queue Stats
26W - 24L
1,479 Elo+
Solo
Maeve
Maeve
Gold III
WizenedCandy
Maeve
Gold III
Level 44
Champion Stats
22W - 7L
1,629 SR
Queue Stats
34W - 30L
1,543 Elo+
Solo
Barik
Barik
Gold V
ZiberGo
Barik
Gold V
Level 763
Champion Stats
14W - 17L
1,572 SR
Queue Stats
530W - 508L
1,502 Elo+
Solo
Jenos
Jenos
Platinum V
b0Shk069
Jenos
Platinum V
Level 534
Champion Stats
4W - 8L
1,492 SR
Queue Stats
599W - 600L
1,508 Elo+
Solo
Tyra
Tyra
Platinum V
tiger000012
Tyra
Platinum V
Level 165
Champion Stats
8W - 3L
1,813 SR
Queue Stats
21W - 19L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Dēvīl
Octavia
60
15 / 16 / 11
3,791
211
110,946
61,171
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ying
52
3 / 10 / 23
4,279
238
39,906
70,984
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
SmooleyMan
Fernando
55
7 / 8 / 21
4,771
265
88,401
154,623
205,001
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Torvald
57
6 / 9 / 22
3,704
206
80,507
76,533
124,853
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Willo
udara
Willo
55
17 / 14 / 15
4,265
237
134,542
61,583
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Bans
AzaanKoga
Team 1 Score

3

VS

Team 2 Score

4

Bans
VoraKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
10 / 7 / 24
6,318
351
102,615
186,868
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

27
22 / 14 / 14
4,835
269
123,514
87,158
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Barik
ZiberGo
Barik
59
8 / 13 / 9
4,354
242
50,215
86,759
59,886
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Jenos
b0Shk069
Jenos
59
1 / 4 / 34
5,068
282
27,700
30,914
23,484
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

49
16 / 10 / 13
4,800
267
120,850
62,603
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 19s
Objective Time
10m 28s
140
Kill Participation
151
48
Kills
57
57
Deaths
48
92
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Octavia
Dēvīl
Octavia
15
16
11
1.28
L
Ying
3
10
23
1.45
L
Fernando
SmooleyMan
Fernando
7
8
21
2.19
W
10
7
24
3.14
L
Torvald
6
9
22
1.89
W
22
14
14
2.07
W
Barik
ZiberGo
Barik
8
13
9
0.96
W
Jenos
b0Shk069
Jenos
1
4
34
4.5
W
16
10
13
2.25
L
Willo
udara
Willo
17
14
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

454,302
Damage
424,894
424,894
Taken
454,302
329,854
Shielding
83,370
268,994
Healing
251,150
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Dēvīl
Octavia
110,946
101,249
433
6,244
61,171
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
39,906
39,906
190,137
48,177
70,984
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Fernando
SmooleyMan
Fernando
88,401
61,826
0
11,159
154,623
205,001
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
102,615
102,615
0
6,190
186,868
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Torvald
80,507
58,870
7,507
4,169
76,533
124,853
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
123,514
119,876
0
10,139
87,158
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
ZiberGo
Barik
50,215
50,215
0
25,670
86,759
59,886
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Jenos
b0Shk069
Jenos
27,700
20,719
188,729
19,031
30,914
23,484
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
120,850
94,491
0
1,391
62,603
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Willo
udara
Willo
134,542
96,602
0
1,168
61,583
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role