Player Matchup

Inara
Inara
Gold III
Ceasurio
Inara
Gold III
Level 130
Champion Stats
4W - 5L
1,720 SR
Queue Stats
24W - 23L
1,543 Elo+
Party 2
Vatu
Vatu
Gold V
JustCraft07
Vatu
Gold V
Level 117
Champion Stats
1W - 1L
1,613 SR
Queue Stats
23W - 21L
1,551 Elo+
Party 2
Imani
Imani
Platinum IV
Mszebra
Imani
Platinum IV
Level 44
Champion Stats
12W - 3L
1,965 SR
Queue Stats
47W - 39L
1,629 Elo+
Party 1
Jenos
Jenos
Platinum V
R2D2s2
Jenos
Platinum V
Level 49
Champion Stats
6W - 5L
1,680 SR
Queue Stats
36W - 26L
1,633 Elo+
Party 1
Ash
Ash
Platinum V
Veronie
Ash
Platinum V
Level 478
Champion Stats
21W - 29L
1,580 SR
Queue Stats
1,216W - 1,159L
1,591 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 164
1,712 SR
1,589 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 764
1,593 SR
1,539 Elo+
Barik
Barik
Platinum V
Boyka1708
Barik
Platinum V
Level 260
Champion Stats
13W - 17L
1,495 SR
Queue Stats
306W - 309L
1,554 Elo+
Solo
Zhin
Zhin
Platinum V
DynaxValyria
Zhin
Platinum V
Level 999
Champion Stats
23W - 16L
1,667 SR
Queue Stats
573W - 520L
1,538 Elo+
Party 3
Willo
Willo
Gold I
Sylvieon
Willo
Gold I
Level 561
Champion Stats
5W - 6L
1,646 SR
Queue Stats
212W - 221L
1,521 Elo+
Solo
Ying
Ying
Silver I
ValexValyria
Ying
Silver I
Level 999
Champion Stats
26W - 36L
1,564 SR
Queue Stats
888W - 823L
1,501 Elo+
Party 3
Fernando
Fernando
Gold II
boetz
Fernando
Gold II
Level 999
Champion Stats
100W - 94L
1,596 SR
Queue Stats
824W - 821L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Ceasurio
Inara
45
4 / 9 / 5
2,284
190
52,371
86,159
15,205
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

53
6 / 11 / 7
2,092
174
63,350
51,441
0
Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 120 after activating Shadow Bombs.

Level 3

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Imani
Mszebra
Imani
32
17 / 4 / 10
3,260
272
135,125
40,003
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Jenos
R2D2s2
Jenos
30
6 / 6 / 17
3,479
290
31,827
31,936
3,520
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ash
59
4 / 7 / 8
1,941
162
57,646
76,331
10,438
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Bans
MakoaVora
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Boyka1708
Barik
55
2 / 8 / 13
4,075
340
85,595
98,650
108,643
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
19 / 2 / 7
3,964
330
85,241
50,905
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Willo
Sylvieon
Willo
60
5 / 14 / 9
2,808
234
39,834
50,932
0
Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 16% for 3s after activating Dead Zone.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

59
3 / 5 / 19
3,763
314
19,067
38,942
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
boetz
Fernando
58
8 / 8 / 7
3,431
286
56,133
100,890
79,879
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 36s
Objective Time
7m 13s
84
Kill Participation
92
37
Kills
37
37
Deaths
37
47
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Barik
Boyka1708
Barik
2
8
13
1.06
L
Inara
Ceasurio
Inara
4
9
5
0.72
W
19
2
7
11.25
L
6
11
7
0.86
L
Imani
Mszebra
Imani
17
4
10
5.5
L
Jenos
R2D2s2
Jenos
6
6
17
2.42
W
Willo
Sylvieon
Willo
5
14
9
0.68
W
3
5
19
2.5
L
Ash
4
7
8
1.14
W
Fernando
boetz
Fernando
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

340,319
Damage
285,870
285,870
Taken
340,319
29,163
Shielding
188,522
136,144
Healing
210,033
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Boyka1708
Barik
85,595
85,595
0
13,957
98,650
108,643
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Inara
Ceasurio
Inara
52,371
39,249
0
1,920
86,159
15,205
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
85,241
74,570
0
9,137
50,905
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
63,350
41,856
0
14,710
51,441
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Imani
Mszebra
Imani
135,125
105,592
0
2,135
40,003
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Jenos
R2D2s2
Jenos
31,827
22,976
100,542
16,577
31,936
3,520

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Willo
Sylvieon
Willo
39,834
35,558
0
1,819
50,932
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
19,067
19,067
145,504
27,701
38,942
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ash
57,646
50,894
0
260
76,331
10,438
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
boetz
Fernando
56,133
31,267
0
11,915
100,890
79,879
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role