Player Matchup

Rei
Rei
BKN_dar_rayYT
Rei
Level 103
Champion Stats
12W - 19L
1,514 SR
Queue Stats
319W - 357L
1,505 Elo+
Solo
Tyra
Tyra
Foolish615
Tyra
Level 107
Champion Stats
27W - 11L
1,612 SR
Queue Stats
89W - 61L
1,590 Elo+
Solo
Koga
Koga
TheUltimateHope
Koga
Level 677
Champion Stats
30W - 22L
1,655 SR
Queue Stats
283W - 271L
1,542 Elo+
Solo
Grover
Grover
happytable
Grover
Level 464
Champion Stats
69W - 56L
1,647 SR
Queue Stats
1,360W - 1,080L
1,600 Elo+
Solo
Raum
Raum
thet1ck
Raum
Level 743
Champion Stats
11W - 6L
1,677 SR
Queue Stats
192W - 240L
1,595 Elo+
Solo
Team Averages
Level 419
1,621 SR
1,567 Elo+

VS

Team Averages
Level 487
1,543 SR
1,561 Elo+
Mal'Damba
Mal'Damba
Killing_Fupa
Mal'Damba
Level 221
Champion Stats
22W - 21L
1,521 SR
Queue Stats
87W - 109L
1,533 Elo+
Party 1
Barik
Barik
Me0wz
Barik
Level 999
Champion Stats
75W - 92L
1,537 SR
Queue Stats
460W - 477L
1,530 Elo+
Solo
Rei
Rei
ThottyMinerva
Rei
Level 236
Champion Stats
142W - 105L
1,631 SR
Queue Stats
431W - 318L
1,617 Elo+
Party 1
Vatu
Vatu
lXlANUBISlXl16
Vatu
Level 269
Champion Stats
1W - 2L
1,491 SR
Queue Stats
76W - 97L
1,537 Elo+
Solo
Moji
Moji
xLuckyLukex
Moji
Level 709
Champion Stats
19W - 16L
1,534 SR
Queue Stats
690W - 523L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
3 / 7 / 16
4,635
515
35,217
40,629
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Desperate Defense

Desperate Defense

Envelop

Heal for 50 when you use Envelop.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

12
9 / 7 / 12
4,684
520
69,406
50,286
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

51
23 / 11 / 10
5,533
615
89,586
42,588
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Grover
happytable
Grover
58
9 / 5 / 24
4,992
555
63,457
58,851
500
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Raum
thet1ck
Raum
60
3 / 8 / 27
5,608
623
50,768
150,078
3,500
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Killing_Fupa
Mal'Damba
51
3 / 11 / 16
4,483
498
63,968
59,106
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 20%.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Barik
Me0wz
Barik
59
3 / 5 / 22
6,552
728
68,443
84,652
108,172
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

37
9 / 9 / 14
5,407
601
50,249
54,591
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
6 / 12 / 8
4,051
450
52,906
46,857
0
Infiltration

Infiltration

Ambush

Heal for 350 after activating Ambush. This applies to each Ambush in the chain.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Level 1

59
17 / 10 / 9
5,174
575
106,866
63,228
25,010

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 21s
Objective Time
10m 27s
136
Kill Participation
107
47
Kills
38
38
Deaths
47
89
Assists
69
Player
Kills
Deaths
Assists
KDA
W
3
7
16
1.57
W
9
7
12
2.14
L
Mal'Damba
Killing_Fupa
Mal'Damba
3
11
16
1
L
Barik
Me0wz
Barik
3
5
22
2.8
W
23
11
10
2.55
L
9
9
14
1.78
W
Grover
happytable
Grover
9
5
24
4.2
L
6
12
8
0.83
W
Raum
thet1ck
Raum
3
8
27
2.06
L
17
10
9
2.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

308,434
Damage
342,432
342,432
Taken
308,434
4,000
Shielding
133,182
178,293
Healing
177,068
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
35,217
31,948
36,347
13,120
40,629
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
69,406
39,614
0
2,378
50,286
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
Killing_Fupa
Mal'Damba
63,968
19,477
14,131
8,327
59,106
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Barik
Me0wz
Barik
68,443
68,443
8,552
28,490
84,652
108,172

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
89,586
69,774
1,726
16,119
42,588
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
50,249
44,795
74,700
27,526
54,591
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Grover
happytable
Grover
63,457
55,357
42,815
28,756
58,851
500
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
52,906
43,698
0
8,121
46,857
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Raum
thet1ck
Raum
50,768
38,132
14,336
22,696
150,078
3,500
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
106,866
101,366
3,387
3,834
63,228
25,010
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role