Player Matchup

Imani
Imani
AluminumFool
Imani
Level 54
Champion Stats
18W - 15L
1,595 SR
Queue Stats
95W - 91L
1,478 Elo+
Party 2
Ruckus
Ruckus
Evi1r4indr0p85
Ruckus
Level 59
Champion Stats
12W - 16L
1,616 SR
Queue Stats
104W - 119L
1,457 Elo+
Party 2
Tyra
Tyra
Father Reaper3
Tyra
Level 21
Champion Stats
5W - 9L
1,481 SR
Queue Stats
7W - 13L
1,447 Elo+
Party 2
Tiberius
Tiberius
Strevxx-18
Tiberius
Level 44
Champion Stats
7W - 10L
1,605 SR
Queue Stats
63W - 58L
1,507 Elo+
Solo
Rei
Rei
kaigans09
Rei
Level 15
Champion Stats
1W - 2L
1,399 SR
Queue Stats
6W - 13L
1,408 Elo+
Party 2
Team Averages
Level 39
1,539 SR
1,460 Elo+

VS

Team Averages
Level 382
1,527 SR
1,516 Elo+
Saati
Saati
Edi_Gamer
Saati
Level 999
Champion Stats
11W - 7L
1,538 SR
Queue Stats
551W - 532L
1,583 Elo+
Solo
Octavia
Octavia
Narcissus_orchid
Octavia
Level 40
Champion Stats
2W - 4L
1,523 SR
Queue Stats
28W - 26L
1,496 Elo+
Party 1
Ying
Ying
Octoking108
Ying
Level 65
Champion Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,496 Elo+
Party 1
Skye
Skye
Th0rmann
Skye
Level 88
Champion Stats
5W - 6L
1,500 SR
Queue Stats
345W - 337L
1,514 Elo+
Solo
Barik
Barik
ZXMOTO4191
Barik
Level 720
Champion Stats
146W - 112L
1,572 SR
Queue Stats
2,588W - 2,584L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
4 / 12 / 0
2,264
226
49,580
40,600
6,000
Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

43
3 / 11 / 2
2,631
263
37,574
71,273
47,152
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

6
1 / 9 / 1
1,831
183
29,302
35,600
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 80%.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Tiberius
Strevxx-18
Tiberius
20
2 / 9 / 0
967
97
21,861
28,209
4,062
Beast-Slayer

Beast-Slayer

Armor

Gain a 200-Health Shield for 3s after falling to or below 50% Health.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 375-Health Shield for 3s after activating Crouching Tigron.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

8
1 / 10 / 4
2,165
217
11,804
38,378
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Edi_Gamer
Saati
60
20 / 4 / 9
3,872
387
51,322
19,719
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

37
13 / 2 / 17
2,802
280
55,264
34,398
0

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Level 1

48
7 / 2 / 24
2,812
281
27,003
24,552
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Skye
37
7 / 2 / 19
2,512
251
41,792
20,218
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Barik
60
4 / 2 / 25
3,112
311
38,679
51,234
73,027
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 8s
Objective Time
5m 30s
18
Kill Participation
145
11
Kills
51
51
Deaths
12
7
Assists
94
Player
Kills
Deaths
Assists
KDA
L
4
12
0
0.33
W
Saati
Edi_Gamer
Saati
20
4
9
6.13
L
3
11
2
0.36
L
1
9
1
0.17
W
13
2
17
10.75
W
7
2
24
9.5
L
Tiberius
Strevxx-18
Tiberius
2
9
0
0.22
W
Skye
7
2
19
8.25
W
Barik
4
2
25
8.25
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,121
Damage
214,060
214,060
Taken
150,121
57,214
Shielding
73,027
60,515
Healing
117,079
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
49,580
21,656
0
799
40,600
6,000
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
Edi_Gamer
Saati
51,322
43,352
0
3,858
19,719
0

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
37,574
29,468
0
5,938
71,273
47,152
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
29,302
16,676
0
1,115
35,600
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
55,264
52,057
24
13,790
34,398
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
27,003
9,283
53,688
21,245
24,552
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tiberius
Strevxx-18
Tiberius
21,861
18,771
0
3,916
28,209
4,062
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Skye
41,792
26,298
0
11,232
20,218
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
38,679
38,679
0
13,242
51,234
73,027
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
11,804
11,428
32,616
16,131
38,378
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role