Player Matchup
VS
Match Stats

Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5

Depths of Despair
Reduce the damage you take by 4% for 2s after activating Conviction.
Level 1

Solemn Watch
Increase the distance traveled by Conviction by 6%.
Level 1

Tools of Salvation
Increase your maximum Health by 450.
Level 3

Eternal Strife
Using an ability above Ire threshold Heals you for 375.
Level 5

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1

Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 3s.
Level 5

Perennial
Blossom
Reduce the Cooldown of Blossom by 0.4s.
Level 1

Unstoppable
Blossom
Reduce your damage taken by 6% for 4s after using Blossom.
Level 1

Adrenaline
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Level 5

Deep Roots
Crippling Throw
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)
Level 1

Flak Jacket
Armor
Increase your maximum Health by 150.
Level 3

Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 15%.
Level 1

Firing Stance
Iron Sights
Increase your Movement Speed by 20% while using Iron Sights.
Level 2

Run and Gun
Hustle
Regenerate 8 Ammo every 1s while using Hustle.
Level 4

Compensator
Iron Sights
Reduce your weapon recoil by 100% while using Iron Sights.
Level 5

Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1

Steadfast
Armor
Increase your maximum Health by 750.
Level 5

Sacred Ground
Warder's Field
Reduce your damage taken by 10% while standing in Warder's Field.
Level 2

Stone Bulwark
Earthen Guard
Heal for 56 every 1s while Earthen Guard is active.
Level 2

Living Stone
Earthen Guard
Increase your Reload Speed by 24% while Earthen Guard is active.
Level 2

Rolling Stones
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

The Maw's Embrace
Weapon
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Level 2

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4

Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.
Level 4

Otherworldly Tether
Tendril
Gain a 225 Shield for 5s after activating Tendril.
Level 3

A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.
Level 2

Level 1
Team 1 Score
4
VS
Team 2 Score
0

Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 20%.
Level 4

Unyielding Advance
Increase Abyssal Fortress' Health by 400
Level 2

True Freedom
You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 3

All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 36%.
Level 3

The Little Things
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 3

Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4

Steadfast
Armor
Increase your maximum Health by 300.
Level 2

Stone Bulwark
Earthen Guard
Heal for 56 every 1s while Earthen Guard is active.
Level 2

Cloudbreaker
Impasse
Increase the Health of Impasse by 750.
Level 3

Living Stone
Earthen Guard
Increase your Reload Speed by 48% while Earthen Guard is active.
Level 4

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Juke Boots
Armor
Increase your maximum Health by 250.
Level 5

Assail
In Pursuit
Generate 6 Ammo after activating In Pursuit.
Level 2

Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5

Requip
Combat Slide
Generate 2 Ammo after activating Combat Slide.
Level 1

Keen Sight
Retribution
Increase the range at which your Retribution target is Revealed by 20 units.
Level 2

Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1

Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5

Unholy Flight
Death Wings
Reduce your damage taken by 10% for 1.5s after activating Death Wings.
Level 2

Gloomy Nook
Armor
Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Level 2

Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.
Level 3

Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.
Level 3

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 6 Ammo.
Level 2

Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 4.8s.
Level 4

Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.
Level 1

Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Level 3

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 100%.
Level 5

Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.