Player Matchup

Fernando
Fernando
Silver II
Angelo1149
Fernando
Silver II
Level 116
Champion Stats
13W - 3L
1,801 SR
Queue Stats
47W - 53L
1,397 Elo+
Party 1
Talus
Talus
Silver IV
LipeX777
Talus
Silver IV
Level 60
Champion Stats
0W - 2L
1,243 SR
Queue Stats
47W - 68L
1,427 Elo+
Party 1
Khan
Khan
Gold IV
MasterKetchup88
Khan
Gold IV
Level 697
Champion Stats
68W - 72L
1,632 SR
Queue Stats
370W - 380L
1,559 Elo+
Party 1
Rei
Rei
Gold II
Neohalf
Rei
Gold II
Level 625
Champion Stats
8W - 14L
1,489 SR
Queue Stats
608W - 633L
1,536 Elo+
Party 1
Lian
Lian
Silver I
iRiBaRReM
Lian
Silver I
Level 193
Champion Stats
4W - 2L
1,678 SR
Queue Stats
40W - 36L
1,463 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 338
1,568 SR
1,476 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 289
1,602 SR
1,483 Elo+
Silver II
EJJR DIADEMA
Unknown
Silver II
Level 999
Champion Stats
18W - 15L
1,648 SR
Queue Stats
476W - 489L
1,450 Elo+
Solo
Grover
Grover
Silver III
Kid_Trunks7
Grover
Silver III
Level 124
Champion Stats
9W - 4L
1,517 SR
Queue Stats
28W - 33L
1,352 Elo+
Solo
Inara
Inara
Qualifying
RedMysteron
Inara
Qualifying
Level 97
Champion Stats
2W - 0L
1,779 SR
Queue Stats
22W - 13L
1,544 Elo+
Party 2
Octavia
Octavia
Gold II
SPAZ_KONG
Octavia
Gold II
Level 183
Champion Stats
6W - 6L
1,566 SR
Queue Stats
256W - 252L
1,557 Elo+
Solo
Barik
Barik
Qualifying
hovlin
Barik
Qualifying
Level 44
Champion Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Angelo1149
Fernando
41
7 / 13 / 18
5,282
311
104,028
144,730
108,895
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Talus
LipeX777
Talus
32
23 / 17 / 8
4,764
280
82,023
68,333
0
Revitalize

Revitalize

Rune of Travel

Heal for 500 after Teleporting to your Rune of Travel.

Level 5

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 30%

Level 2

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

59
9 / 9 / 17
4,554
268
66,009
159,716
101,109
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Rei
59
1 / 18 / 28
5,752
338
29,490
76,604
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Lian
57
14 / 17 / 13
4,951
291
128,361
60,920
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
WilloAndroxus
Team 1 Score

2

VS

Team 2 Score

4

Bans
VoraMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
EJJR DIADEMA
Unknown
59
15 / 13 / 30
6,218
366
109,229
58,617
11,448

Level 5

Level 2

Level 2

Level 5

Level 1

Level 1

Grover
51
10 / 9 / 49
7,231
425
48,571
79,469
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Level 1

49
17 / 12 / 25
6,540
385
132,955
129,911
38,884
Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Octavia
SPAZ_KONG
Octavia
58
23 / 14 / 17
5,826
343
118,548
56,627
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.5s every 1s while standing inside of your Distortion Field.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Barik
hovlin
Barik
29
9 / 6 / 33
7,003
412
101,000
85,287
130,737
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 46s
Objective Time
20m 20s
138
Kill Participation
228
54
Kills
74
74
Deaths
54
84
Assists
154
Player
Kills
Deaths
Assists
KDA
L
Fernando
Angelo1149
Fernando
7
13
18
1.23
W
EJJR DIADEMA
Unknown
15
13
30
2.31
W
Grover
10
9
49
3.83
L
Talus
LipeX777
Talus
23
17
8
1.59
L
9
9
17
1.94
L
Rei
1
18
28
0.83
W
17
12
25
2.46
W
Octavia
SPAZ_KONG
Octavia
23
14
17
2.25
W
Barik
hovlin
Barik
9
6
33
4.25
L
Lian
14
17
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

409,911
Damage
510,303
510,303
Taken
409,911
210,004
Shielding
181,069
283,148
Healing
239,891
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Angelo1149
Fernando
104,028
59,865
0
15,959
144,730
108,895
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
EJJR DIADEMA
Unknown
109,229
77,793
0
3,979
58,617
11,448
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

W
Grover
48,571
40,479
138,377
54,733
79,469
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Talus
LipeX777
Talus
82,023
78,918
2,286
25,396
68,333
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
66,009
62,453
13,320
42,417
159,716
101,109

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Rei
29,490
27,567
143,323
34,433
76,604
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
132,955
107,866
0
8,579
129,911
38,884
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Octavia
SPAZ_KONG
Octavia
118,548
101,623
2,195
8,639
56,627
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Level 1

W
Barik
hovlin
Barik
101,000
101,000
0
23,389
85,287
130,737
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Lian
128,361
116,526
0
6,014
60,920
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role