Player Matchup

Raum
Raum
Destroyer000Q
Raum
Level 49
Champion Stats
6W - 5L
1,568 SR
Queue Stats
31W - 22L
1,701 Elo+
Party 1
Tiberius
Tiberius
Thylnquisition
Tiberius
Level 120
Champion Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,709 Elo+
Party 1
Barik
Barik
TotalCooper
Barik
Level 174
Champion Stats
1W - 1L
1,500 SR
Queue Stats
37W - 33L
1,687 Elo+
Party 1
Rei
Rei
WeinerFartLol
Rei
Level 31
Champion Stats
1W - 1L
1,700 SR
Queue Stats
5W - 4L
1,698 Elo+
Party 1
Maeve
Maeve
radrai
Maeve
Level 49
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,624 Elo+
Party 1
Team Averages
Level 85
1,554 SR
1,684 Elo+

VS

Team Averages
Level 260
1,588 SR
1,557 Elo+
Dredge
Dredge
CRCuama
Dredge
Level 591
Champion Stats
8W - 13L
1,512 SR
Queue Stats
462W - 444L
1,544 Elo+
Solo
Atlas
Atlas
DeadEndDj
Atlas
Level 17
Champion Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Kinessa
Kinessa
DevotedSlacker
Kinessa
Level 353
Champion Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,601 Elo+
Party 3
Khan
Khan
GucciRainMane
Khan
Level 69
Champion Stats
9W - 5L
1,660 SR
Queue Stats
59W - 50L
1,593 Elo+
Party 3
Ying
Ying
TradingbarkTTV
Ying
Level 272
Champion Stats
5W - 2L
1,766 SR
Queue Stats
29W - 27L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
2 / 9 / 6
2,236
248
30,548
100,549
1,950
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Tiberius
56
8 / 9 / 2
2,090
232
48,502
33,249
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

59
2 / 6 / 3
2,804
312
44,233
70,953
164,915
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

20
1 / 7 / 8
2,269
252
26,951
34,398
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Maeve
radrai
Maeve
25
3 / 6 / 3
1,877
209
30,391
31,611
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Featherlite

Featherlite

Prowl

Reduce your damage taken by 15% while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
CRCuama
Dredge
59
9 / 3 / 9
2,865
318
79,767
20,991
2,400
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 3s after exiting a Shortcut.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Atlas
DeadEndDj
Atlas
6
7 / 4 / 8
3,041
338
45,939
57,456
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 4.800000000000001s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
9 / 4 / 13
2,707
301
63,197
21,009
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

34
11 / 3 / 6
2,535
282
48,130
57,543
4,902
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

51
1 / 2 / 20
3,293
366
33,727
23,626
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 2s
Objective Time
7m 14s
38
Kill Participation
93
16
Kills
37
37
Deaths
16
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Dredge
CRCuama
Dredge
9
3
9
4.5
W
Atlas
DeadEndDj
Atlas
7
4
8
2.75
L
2
9
6
0.56
W
9
4
13
3.88
W
11
3
6
4.67
L
Tiberius
8
9
2
1
L
2
6
3
0.58
W
1
2
20
5.5
L
1
7
8
0.71
L
Maeve
radrai
Maeve
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,625
Damage
270,760
270,760
Taken
180,625
166,865
Shielding
7,302
131,154
Healing
107,711
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
CRCuama
Dredge
79,767
49,123
0
1,778
20,991
2,400
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Atlas
DeadEndDj
Atlas
45,939
45,939
0
0
57,456
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
30,548
26,969
15,887
18,897
100,549
1,950
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
63,197
59,526
0
1,250
21,009
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
48,130
42,438
3,094
11,251
57,543
4,902
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Tiberius
48,502
31,935
802
2,986
33,249
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
44,233
44,233
0
9,396
70,953
164,915
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
33,727
16,527
73,055
17,283
23,626
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
26,951
26,901
64,971
16,033
34,398
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
radrai
Maeve
30,391
27,569
0
2,182
31,611
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role