Player Matchup

Fernando
Fernando
Platinum II
Aleacion
Fernando
Platinum II
Level 299
Champion Stats
19W - 9L
1,732 SR
Queue Stats
105W - 92L
1,614 Elo+
Solo
Jenos
Jenos
Platinum II
ROGERIOCE
Jenos
Platinum II
Level 88
Champion Stats
85W - 65L
1,669 SR
Queue Stats
245W - 218L
1,552 Elo+
Party 2
Zhin
Zhin
Platinum I
RobotFlash
Zhin
Platinum I
Level 999
Champion Stats
18W - 20L
1,562 SR
Queue Stats
161W - 149L
1,580 Elo+
Solo
Qualifying
Rïck
Unknown
Qualifying
Level 999
Champion Stats
4W - 4L
1,684 SR
Queue Stats
287W - 243L
1,654 Elo+
Party 2
Barik
Barik
Platinum III
ZestyMemelord
Barik
Platinum III
Level 249
Champion Stats
17W - 11L
1,633 SR
Queue Stats
90W - 83L
1,604 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 527
1,656 SR
1,601 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 342
1,533 SR
1,599 Elo+
Bomb King
Bomb King
Platinum I
DoorknobLicker
Bomb King
Platinum I
Level 79
Champion Stats
14W - 12L
1,656 SR
Queue Stats
134W - 110L
1,541 Elo+
Solo
Inara
Inara
Platinum III
EddyGamer01
Inara
Platinum III
Level 999
Champion Stats
37W - 45L
1,602 SR
Queue Stats
643W - 642L
1,603 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum IV
Itâchî
Mal'Damba
Platinum IV
Level 162
Champion Stats
0W - 5L
1,178 SR
Queue Stats
186W - 134L
1,680 Elo+
Party 1
Androxus
Androxus
Platinum I
Jmrqzz
Androxus
Platinum I
Level 246
Champion Stats
7W - 7L
1,614 SR
Queue Stats
272W - 240L
1,588 Elo+
Solo
Ash
Ash
Platinum IV
LVenexX
Ash
Platinum IV
Level 224
Champion Stats
14W - 14L
1,616 SR
Queue Stats
183W - 145L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Aleacion
Fernando
49
9 / 11 / 22
4,927
290
133,957
140,907
136,880
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
ROGERIOCE
Jenos
38
1 / 6 / 45
5,141
302
20,026
34,048
11,805
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
18 / 9 / 19
4,376
257
101,455
65,330
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 15% for 2s after using Whirl.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Rïck
Unknown
58
24 / 9 / 17
5,088
299
150,334
78,813
0

Level 3

Level 5

Level 1

Level 5

Level 1

Level 1

53
9 / 5 / 19
4,939
291
106,731
98,058
135,718
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
MakoaKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
VoraImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
DoorknobLicker
Bomb King
38
15 / 12 / 12
3,969
233
109,365
85,711
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

60
4 / 13 / 10
3,457
203
59,474
140,274
27,627
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Mal'Damba
Itâchî
Mal'Damba
48
2 / 9 / 19
3,983
234
59,875
52,560
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Androxus
Jmrqzz
Androxus
59
10 / 13 / 11
3,360
198
76,133
71,265
0
Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ash
47
9 / 14 / 15
4,088
240
112,309
162,693
62,883
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 16s
Objective Time
6m 17s
183
Kill Participation
107
61
Kills
40
40
Deaths
61
122
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Fernando
Aleacion
Fernando
9
11
22
1.82
L
Bomb King
DoorknobLicker
Bomb King
15
12
12
1.75
L
4
13
10
0.69
L
Mal'Damba
Itâchî
Mal'Damba
2
9
19
1.28
L
Androxus
Jmrqzz
Androxus
10
13
11
1.19
L
Ash
9
14
15
1.18
W
Jenos
ROGERIOCE
Jenos
1
6
45
3.92
W
18
9
19
3.06
W
Rïck
Unknown
24
9
17
3.61
W
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

512,503
Damage
417,156
417,156
Taken
512,503
284,403
Shielding
90,510
275,495
Healing
261,844
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Aleacion
Fernando
133,957
80,297
0
1,217
140,907
136,880
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Bomb King
DoorknobLicker
Bomb King
109,365
102,167
352
5,645
85,711
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
59,474
46,629
0
17,902
140,274
27,627
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
Itâchî
Mal'Damba
59,875
24,588
187,992
29,794
52,560
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
Jmrqzz
Androxus
76,133
62,180
0
17,737
71,265
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ash
112,309
103,643
0
2,422
162,693
62,883
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Jenos
ROGERIOCE
Jenos
20,026
15,048
229,090
20,330
34,048
11,805
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
101,455
85,773
0
3,003
65,330
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Rïck
Unknown
150,334
126,742
0
1,284
78,813
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
106,731
106,731
0
20,571
98,058
135,718
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role