Player Matchup

Pip
Pip
Platinum I
DillionBrooks
Pip
Platinum I
Level 208
Champion Stats
8W - 32L
1,399 SR
Queue Stats
653W - 610L
1,589 Elo+
Solo
Masters
Lèvii
Unknown
Masters
Level 804
Champion Stats
40W - 29L
1,704 SR
Queue Stats
652W - 622L
1,645 Elo+
Solo
Atlas
Atlas
Gold III
UmbraMaeve
Atlas
Gold III
Level 999
Champion Stats
6W - 5L
1,492 SR
Queue Stats
470W - 413L
1,470 Elo+
Party 1
VII
VII
Platinum I
jeankita
VII
Platinum I
Level 318
Champion Stats
18W - 20L
1,606 SR
Queue Stats
648W - 610L
1,605 Elo+
Party 1
Fernando
Fernando
Platinum I
zbnt24
Fernando
Platinum I
Level 999
Champion Stats
36W - 35L
1,652 SR
Queue Stats
710W - 679L
1,664 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 666
1,571 SR
1,595 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 301
1,552 SR
1,582 Elo+
Inara
Inara
Diamond V
MatthieuMejia
Inara
Diamond V
Level 133
Champion Stats
9W - 9L
1,622 SR
Queue Stats
69W - 59L
1,593 Elo+
Solo
Saati
Saati
Platinum II
Nvrz
Saati
Platinum II
Level 146
Champion Stats
9W - 1L
1,685 SR
Queue Stats
322W - 310L
1,609 Elo+
Solo
Jenos
Jenos
Platinum I
SokixD
Jenos
Platinum I
Level 87
Champion Stats
8W - 12L
1,508 SR
Queue Stats
186W - 183L
1,618 Elo+
Solo
Torvald
Torvald
Gold I
jackcaseym
Torvald
Gold I
Level 138
Champion Stats
3W - 8L
1,407 SR
Queue Stats
69W - 77L
1,546 Elo+
Solo
Vora
Vora
Diamond IV
wolfighter
Vora
Diamond IV
Level 999
Champion Stats
86W - 100L
1,537 SR
Queue Stats
2,225W - 2,188L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
2 / 5 / 34
5,240
291
29,598
40,532
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Lèvii
Unknown
59
32 / 9 / 19
5,881
327
159,037
63,196
8,476

Level 5

Level 2

Level 2

Level 4

Level 2

Level 1

Atlas
60
9 / 9 / 23
4,746
264
46,116
125,804
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

54
13 / 9 / 22
4,410
245
98,873
69,590
3,763
Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 20%.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
zbnt24
Fernando
59
16 / 10 / 21
5,209
289
101,444
140,213
74,155
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
KhanKinessa
Team 1 Score

4

VS

Team 2 Score

3

Bans
AzaanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 13 / 16
3,677
204
99,640
154,481
21,786
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Saati
Nvrz
Saati
58
9 / 16 / 7
3,089
172
123,922
70,101
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Jenos
SokixD
Jenos
28
5 / 9 / 26
3,929
218
40,076
50,048
15,757
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Torvald
jackcaseym
Torvald
55
7 / 13 / 11
3,501
195
75,879
73,920
152,727
Vital Grasp

Vital Grasp

Recharge

Heal for 300 after activating Recharge.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

59
16 / 21 / 7
3,636
202
99,818
86,518
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 38s
Objective Time
5m 20s
191
Kill Participation
109
72
Kills
42
42
Deaths
72
119
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
5
34
3.8
W
Lèvii
Unknown
32
9
19
4.61
L
5
13
16
1
L
Saati
Nvrz
Saati
9
16
7
0.78
L
Jenos
SokixD
Jenos
5
9
26
2
W
Atlas
9
9
23
2.28
L
Torvald
jackcaseym
Torvald
7
13
11
0.96
W
13
9
22
2.67
L
16
21
7
0.93
W
Fernando
zbnt24
Fernando
16
10
21
2.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

435,068
Damage
439,335
439,335
Taken
435,068
86,394
Shielding
190,270
284,295
Healing
210,951
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
29,598
26,409
211,949
28,356
40,532
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lèvii
Unknown
159,037
135,301
0
7,198
63,196
8,476
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
99,640
88,690
0
21,637
154,481
21,786
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
Nvrz
Saati
123,922
99,477
0
2,041
70,101
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Jenos
SokixD
Jenos
40,076
30,918
147,430
27,095
50,048
15,757
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Atlas
46,116
46,116
0
16,888
125,804
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Torvald
jackcaseym
Torvald
75,879
63,029
3,279
3,128
73,920
152,727
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
98,873
94,288
0
12,123
69,590
3,763
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
99,818
75,841
0
6,341
86,518
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
zbnt24
Fernando
101,444
51,233
0
7,781
140,213
74,155
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role