Player Matchup
VS
Match Stats

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1

Fearless Leader
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Hot Pursuit
Fireball
Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.
Level 1

Brand
Fireball
Heal for 400 for each enemy hit with Fireball.
Level 4

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Perfect Block
Counter
Heal for 500 after using Counter.
Level 5

Fuel for the Fire
Whirl
Increase your Movement Speed by 10% for 2s after using Whirl.
Level 2

Malice
Armor
Increase your Reload Speed by 20%.
Level 2

Infamy
Armor
Increase your maximum Health by 200.
Level 4

Footwork
Counter
Increase your Movement Speed by 20% for 3s after activating Counter.
Level 2

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1

Contingency
Deflector Shield
Increase Deflector Shield's Health by 250.
Level 2

Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 3.2s.
Level 4

Scapegoat
Deflector Shield
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Level 4

Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4

Lightweight Alloy
Precision Sights
Bring up Precision Sights 15% faster.
Level 1

Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1

Depths of Despair
Reduce the damage you take by 16% for 2s after activating Conviction.
Level 4

Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5

Solemn Watch
Increase the distance traveled by Conviction by 6%.
Level 1

Tools of Salvation
Increase your maximum Health by 150.
Level 1

Ad Eternum
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Level 4

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Fracture
Shatter
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Level 2

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Level 2

Rain of Fire
Thrust
Consume 75% less Booster fuel for 5s after using Thrust.
Level 5

Propel
Thrust
Restore 10% of your maximum Booster fuel after using Thrust.
Level 1

Condescension
Fire Spit
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Level 2

Fuel Tank
Armor
Increase your Booster fuel capacity by 50%.
Level 5

Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1

Excessive Force
Weapon
Increase your maximum Ammo by 12.
Level 4

Hulking Strength
Commander's Grab
Reduce the Cooldown of Commander's Grab by 1.2s.
Level 2

Shield Wall
Bulwark
Increase the Health of your Bulwark by 800.
Level 4

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 0.6s.
Level 1

Platemail
Armor
Increase your maximum Health by 600.
Level 4

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 60%.
Level 3

Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 9 Ammo.
Level 3

Restore
Transporter
Heal for 24% of your maximum Health after Teleporting with Transporter.
Level 4

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 50%.
Level 2

Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 3.
Level 3

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Level 3

Burning Oath
Kindle Soul
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Level 2

Conviction
Pyre Strike
Increase the Stun duration of Pyre Strike by 0.6s.
Level 4

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 20%.
Level 2

Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Level 4

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1

One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 20%.
Level 4

Field Deploy
Turret
Heal for 20 each time one of your base Turrets hits an enemy.
Level 1

Accelerator Field
Barricade
Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.
Level 2

Brave and Bold
Armor
Increase your maximum Health by 600.
Level 4

One Man's Treasure
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.