Player Matchup
VS
Match Stats

Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1

Playing God
Power Siphon
Heal for 25% of the damage Absorbed by Power Siphon.
Level 5

Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 300.
Level 3

Forsaken
Armor
Generate 50% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 5

Devastation
Calamity Blast
Heal for 60 for each enemy hit by Calamity Blast.
Level 1

Crush
Shatterfall
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
Level 1

Hideout
Billow
Reduce the Cooldown of Whirl by 5s after using Billow.
Level 5

Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5

Embers
Billow
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Level 1

Blade Dancer
Whirl
Increase the travel distance of Whirl by 8%.
Level 1

Footwork
Counter
Increase your Movement Speed by 30% for 3s after activating Counter.
Level 3

Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1

Brand
Fireball
Heal for 300 for each enemy hit with Fireball.
Level 3

Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2

Immovable Object
Armor
Increase your Healing received from others by 25% while at or below 50% Health.
Level 5

Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Level 3

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 3.2s.
Level 4

Shenanigans
Dead Zone
Increase your Movement Speed by 24% for 3s after activating Dead Zone.
Level 3

Pixie Dust
Dead Zone
Heal for 225 every 1s while standing in Dead Zone.
Level 3

Sprouts
Seedling
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Level 3

Spritely
Flutter
Reduce your damage taken by 10% for 3s after activating Flutter.
Level 2

Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1

Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.
Level 3

Overflowing Delights
Swarm
Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.
Level 4

Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 10%.
Level 2

Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5

Charmed
Blood Hex
Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.
Level 1

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 40%.
Level 5

Void Lord
Soul Harvest
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Level 1

Declaration of War
Juggernaut
Increase the potency of Juggernaut's Knockup by 7%.
Level 1

Apocalypse
Juggernaut
Heal for 450 for each champion hit by Juggernaut.
Level 3

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Level 5

Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 5% while standing in Warder's Field.
Level 1

Caretaker
Warder's Field
Heal for 22 every 1s while standing in Warder's Field.
Level 1

Stone Bulwark
Earthen Guard
Heal for 140 every 1s while Earthen Guard is active.
Level 5

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5

Steadfast
Armor
Increase your maximum Health by 450.
Level 3

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 4s.
Level 4

Scamper
Pounce
Increase your Movement Speed by 20% for 3s after using Pounce.
Level 2

Street Cred
Armor
Increase your maximum Health by 100.
Level 2

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3

Predation
Armor
Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.
Level 4

Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1

Divine Right
Grace
Gain 20% Movement Speed for 3s after using Grace.
Level 4

Superiority
Armor
Increase your maximum Ammo by 2.
Level 2

Heir to the Throne
Grace
Increase travel speed during Grace by 30%.
Level 3

Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1

Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.