Player Matchup
VS
Match Stats

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Level 3

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.2s.
Level 2

Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4

Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3

Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 100%.
Level 5

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Lifegiver
Protection
Heal the target of your Protection for 225.
Level 3

Glyph of Health
Armor
Increase your maximum Health by 150.
Level 1

Glyph of Freedom
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Induction
Recharge
Generate 6 Ammo after activating Recharge.
Level 3

Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4

Field Study
Protection
Increase the damage done by allies by 10% while they are Shielded by Protection.
Level 1

Righteous Fury
Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.
Level 1

Solemn Watch
Increase the distance traveled by Conviction by 6%.
Level 1

Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4

Tools of Salvation
Increase your maximum Health by 750.
Level 5

Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Well-Oiled
Weapon
Increase your Reload Speed by 20%.
Level 4

Keen Sight
Retribution
Increase the range at which your Retribution target is Revealed by 20 units.
Level 2

Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.
Level 2

The Hunted
Retribution
You gain 15% Lifesteal against your Retribution target.
Level 3

Hardiness
In Pursuit
Decrease your damage taken by 24% while using In Pursuit.
Level 4

Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Team 1 Score
2
VS
Team 2 Score
4

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Sidereal
Weapon
Increase your maximum Health by 50.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 15% while Stellar Wind is active.
Level 3

Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Honed Senses
Combat Trance
Generate 2.4% Ultimate charge every 1s while Combat Trance is active.
Level 4

Charisma
Armor
Increase your maximum Health by 100.
Level 2

Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5

World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Level 1

Test of Strength
Combat Trance
Heal for 135 every 1s while Combat Trance is active.
Level 3

Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1

Harmony
Shatter
Heal for 13% of the damage dealt by Shatter.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5

Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Level 4

Tactical Retreat
Stealth
Increase your Movement Speed by 30% for 2s after entering Stealth.
Level 3

Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2

Resourceful
Quick Switch
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.6000000000000001s every 1s.
Level 3

Unauthorized Use
Flare
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
Level 1

Patch Up
Nine Lives
Heal for an additional 240 with Nine Lives.
Level 3

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 2s.
Level 2

Savagery
Pounce
Heal for 210 after using Pounce.
Level 3

Street Cred
Armor
Increase your maximum Health by 200.
Level 4

Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 2

Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.