Player Matchup

Fernando
Fernando
AinzОоаlGоwn
Fernando
Level 114
Champion Stats
74W - 59L
1,571 SR
Queue Stats
89W - 80L
1,502 Elo+
Party 2
Flasca
Unknown
Level 173
Champion Stats
4W - 2L
1,844 SR
Queue Stats
159W - 180L
1,490 Elo+
Party 2
Ying
Ying
GreyHeaven
Ying
Level 203
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,504 Elo+
Party 2
Vora
Vora
nariza
Vora
Level 775
Champion Stats
554W - 428L
1,629 SR
Queue Stats
992W - 999L
1,563 Elo+
Solo
Dredge
Dredge
veneranevra
Dredge
Level 77
Champion Stats
19W - 12L
1,629 SR
Queue Stats
50W - 68L
1,470 Elo+
Party 2
Team Averages
Level 268
1,634 SR
1,506 Elo+

VS

Team Averages
Level 49
1,503 SR
1,434 Elo+
Raum
Raum
BluFaLco836
Raum
Level 15
Champion Stats
1W - 4L
1,195 SR
Queue Stats
8W - 10L
1,387 Elo+
Party 1
Io
Io
FornBjorn
Io
Level 123
Champion Stats
5W - 6L
1,584 SR
Queue Stats
126W - 123L
1,505 Elo+
Party 1
Octavia
Octavia
Kishioto
Octavia
Level 33
Champion Stats
1W - 3L
1,500 SR
Queue Stats
13W - 10L
1,264 Elo+
Solo
Lex
Lex
laotou2
Lex
Level 33
Champion Stats
6W - 3L
1,620 SR
Queue Stats
31W - 30L
1,534 Elo+
Solo
Lillith
Lillith
mitqta_burgas
Lillith
Level 42
Champion Stats
3W - 2L
1,615 SR
Queue Stats
54W - 69L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
12 / 1 / 11
2,308
385
31,787
30,148
29,896
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Flasca
Unknown
47
4 / 3 / 8
1,806
301
20,046
15,622
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

53
0 / 0 / 14
2,238
373
20,662
14,901
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vora
nariza
Vora
52
11 / 0 / 9
2,106
351
33,758
6,213
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Dredge
23
5 / 1 / 8
2,184
364
47,695
11,788
300
Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
4
0 / 6 / 2
1,245
208
14,815
78,499
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 4%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

52
2 / 6 / 0
1,184
197
10,622
17,993
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Octavia
Kishioto
Octavia
21
2 / 4 / 1
1,130
188
20,488
13,013
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Level 1

Lex
15
1 / 9 / 0
928
155
15,276
21,583
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Lillith
36
0 / 7 / 3
1,020
170
17,471
22,860
3,519
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 9s
Objective Time
26s
82
Kill Participation
11
32
Kills
5
5
Deaths
32
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
1
11
17.5
L
0
6
2
0.17
W
Flasca
Unknown
4
3
8
2.67
L
2
6
0
0.33
W
0
0
14
7
L
Octavia
Kishioto
Octavia
2
4
1
0.63
L
Lex
1
9
0
0.11
L
Lillith
0
7
3
0.21
W
Vora
nariza
Vora
11
0
9
15.5
W
Dredge
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,948
Damage
78,672
78,672
Taken
153,948
30,196
Shielding
3,519
56,831
Healing
31,329
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
31,787
24,322
0
7,300
30,148
29,896
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
14,815
13,615
0
7,625
78,499
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Flasca
Unknown
20,046
15,223
0
962
15,622
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
10,622
8,097
16,540
2,136
17,993
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
20,662
20,662
25,397
11,854
14,901
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
Kishioto
Octavia
20,488
18,788
0
950
13,013
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lex
15,276
15,276
0
0
21,583
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lillith
17,471
6,629
3,224
854
22,860
3,519

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vora
nariza
Vora
33,758
23,975
0
3,877
6,213
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Dredge
47,695
40,963
2,002
5,439
11,788
300

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role