Player Matchup

Lillith
Lillith
An0nym0us-_333
Lillith
Level 8
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,477 Elo+
Solo
Zhin
Zhin
Hannkili
Zhin
Level 7
Champion Stats
6W - 1L
1,749 SR
Queue Stats
8W - 5L
1,713 Elo+
Solo
Maeve
Maeve
IWillKnotYou
Maeve
Level 40
Champion Stats
4W - 2L
1,369 SR
Queue Stats
19W - 7L
1,670 Elo+
Solo
Ying
Ying
missbeebuzz
Ying
Level 53
Champion Stats
12W - 3L
1,700 SR
Queue Stats
22W - 22L
1,553 Elo+
Solo
Cassie
Cassie
改変歴史的悪魔Døræھøη宀
Cassie
Level 31
Champion Stats
8W - 1L
1,859 SR
Queue Stats
14W - 3L
1,829 Elo+
Solo
Team Averages
Level 28
1,635 SR
1,648 Elo+

VS

Team Averages
Level 249
1,620 SR
1,546 Elo+
Grohk
Grohk
La_Win1991
Grohk
Level 33
Champion Stats
0W - 1L
1,854 SR
Queue Stats
5W - 8L
1,425 Elo+
Solo
Moji
Moji
TheBestFranks
Moji
Level 159
Champion Stats
10W - 10L
1,657 SR
Queue Stats
165W - 161L
1,604 Elo+
Solo
Lex
Lex
aftertomcatt
Lex
Level 72
Champion Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,609 Elo+
Party 1
Rei
Rei
pinkyboo7171
Rei
Level 21
Champion Stats
2W - 1L
1,573 SR
Queue Stats
10W - 8L
1,546 Elo+
Party 1
Octavia
Octavia
senpai1_0
Octavia
Level 962
Champion Stats
2W - 4L
1,515 SR
Queue Stats
172W - 167L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
0 / 9 / 13
4,422
402
22,090
47,466
0
Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Zhin
5
5 / 9 / 9
4,145
377
33,827
39,905
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

19
8 / 10 / 7
4,473
407
35,080
40,409
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

18
6 / 8 / 23
5,527
502
53,469
42,931
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

12
22 / 7 / 10
5,841
531
109,508
45,128
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 5%.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
20
5 / 5 / 23
4,940
449
44,208
52,256
618
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 60%.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

54
7 / 9 / 18
5,065
460
45,922
59,692
76,465

Level 1

Level 4

Level 4

Level 3

Level 3

Level 1

41
19 / 13 / 10
5,906
537
65,604
58,844
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

6
2 / 6 / 18
4,517
411
19,257
41,298
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Octavia
senpai1_0
Octavia
59
10 / 8 / 8
3,847
350
40,848
41,884
0
Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Tactical Fire

Tactical Fire

Weapon

Generate 4 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 17s
Objective Time
9m 33s
103
Kill Participation
120
41
Kills
43
43
Deaths
41
62
Assists
77
Player
Kills
Deaths
Assists
KDA
W
0
9
13
0.72
W
Zhin
5
9
9
1.06
W
8
10
7
1.15
L
Grohk
5
5
23
3.3
L
7
9
18
1.78
L
19
13
10
1.85
W
6
8
23
2.19
L
2
6
18
1.83
L
Octavia
senpai1_0
Octavia
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

253,974
Damage
215,839
215,839
Taken
253,974
0
Shielding
77,083
88,219
Healing
149,066
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
22,090
14,396
11,316
1,240
47,466
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
33,827
28,387
0
3,513
39,905
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
35,080
29,464
0
6,293
40,409
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grohk
44,208
30,755
28,358
23,529
52,256
618
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
45,922
45,922
23,607
19,933
59,692
76,465
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
65,604
62,604
0
6,334
58,844
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
53,469
14,321
39,570
21,743
42,931
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
19,257
18,887
28,132
10,719
41,298
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Octavia
senpai1_0
Octavia
40,848
37,448
41
8,413
41,884
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
109,508
84,415
0
4,544
45,128
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role