Player Matchup

Corvus
Corvus
Gold V
GutturalAbys924
Corvus
Gold V
Level 52
Champion Stats
29W - 35L
1,512 SR
Queue Stats
149W - 158L
1,498 Elo+
Solo
Gold V
JencinoMan
Unknown
Gold V
Level 621
Champion Stats
45W - 61L
1,503 SR
Queue Stats
831W - 812L
1,524 Elo+
Party 1
Lex
Lex
Gold III
Screamer1240
Lex
Gold III
Level 999
Champion Stats
23W - 11L
1,667 SR
Queue Stats
284W - 294L
1,484 Elo+
Solo
Azaan
Azaan
Gold III
rebaANDlouis
Azaan
Gold III
Level 999
Champion Stats
31W - 41L
1,573 SR
Queue Stats
1,160W - 1,132L
1,528 Elo+
Party 1
Ash
Ash
Silver II
topdadgamer
Ash
Silver II
Level 999
Champion Stats
33W - 54L
1,499 SR
Queue Stats
900W - 915L
1,429 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 734
1,551 SR
1,492 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 312
1,604 SR
1,439 Elo+
Saati
Saati
Gold I
LoneRaider75
Saati
Gold I
Level 634
Champion Stats
92W - 73L
1,620 SR
Queue Stats
742W - 745L
1,502 Elo+
Solo
Zhin
Zhin
Gold V
RECTS3
Zhin
Gold V
Level 422
Champion Stats
87W - 52L
1,694 SR
Queue Stats
587W - 548L
1,439 Elo+
Solo
Barik
Barik
Silver III
SFEWISS
Barik
Silver III
Level 219
Champion Stats
1W - 1L
1,552 SR
Queue Stats
6W - 11L
1,357 Elo+
Solo
Jenos
Jenos
Gold V
senppaiiiiiiiii
Jenos
Gold V
Level 182
Champion Stats
4W - 3L
1,644 SR
Queue Stats
85W - 93L
1,433 Elo+
Solo
Fernando
Fernando
Silver I
toast3987
Fernando
Silver I
Level 105
Champion Stats
15W - 17L
1,509 SR
Queue Stats
41W - 49L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
0 / 11 / 3
965
138
11,404
27,097
2,380
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

JencinoMan
Unknown
52
1 / 7 / 1
1,307
187
37,170
30,436
0

Level 3

Level 1

Level 2

Level 5

Level 4

Level 1

59
3 / 9 / 1
1,474
211
29,408
29,214
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

57
3 / 6 / 4
1,711
244
36,500
52,718
19,242
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
2 / 7 / 1
1,568
224
25,280
46,796
30,077
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bans
DrogozKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
TerminusTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 0 / 18
2,920
417
47,907
16,077
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Level 1

Zhin
RECTS3
Zhin
36
16 / 2 / 9
2,648
378
53,081
20,510
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Barik
SFEWISS
Barik
54
4 / 1 / 20
2,808
401
34,962
34,106
24,886
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

60
3 / 3 / 20
2,567
367
17,745
17,811
6,176
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
toast3987
Fernando
26
6 / 3 / 10
2,684
383
32,566
51,258
74,347
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 18s
Objective Time
10m 36s
19
Kill Participation
117
9
Kills
40
40
Deaths
9
10
Assists
77
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
L
JencinoMan
Unknown
1
7
1
0.21
W
11
0
18
20
W
Zhin
RECTS3
Zhin
16
2
9
10.25
W
Barik
SFEWISS
Barik
4
1
20
14
L
3
9
1
0.39
L
3
6
4
0.83
W
3
3
20
4.33
W
Fernando
toast3987
Fernando
6
3
10
3.67
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,762
Damage
186,261
186,261
Taken
139,762
51,699
Shielding
105,409
45,843
Healing
108,548
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
11,404
3,404
27,508
2,059
27,097
2,380

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
JencinoMan
Unknown
37,170
26,884
0
4,507
30,436
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
47,907
39,075
2,003
5,841
16,077
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Zhin
RECTS3
Zhin
53,081
38,890
0
10,474
20,510
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
SFEWISS
Barik
34,962
34,962
0
16,346
34,106
24,886
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
29,408
27,608
0
1,012
29,214
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
36,500
25,886
0
9,720
52,718
19,242
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
17,745
12,176
62,858
8,815
17,811
6,176
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
toast3987
Fernando
32,566
23,529
0
2,211
51,258
74,347
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
25,280
20,678
0
1,037
46,796
30,077
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role