Player Matchup

Yagorath
Yagorath
Gold III
Deruvil26
Yagorath
Gold III
Level 78
Champion Stats
16W - 16L
1,594 SR
Queue Stats
92W - 102L
1,513 Elo+
Party 1
Inara
Inara
Gold V
Iwqdwcp
Inara
Gold V
Level 400
Champion Stats
365W - 318L
1,542 SR
Queue Stats
830W - 774L
1,443 Elo+
Solo
Saati
Saati
Platinum V
MoJIekyJI9pHbIu
Saati
Platinum V
Level 938
Champion Stats
298W - 274L
1,685 SR
Queue Stats
2,586W - 2,484L
1,549 Elo+
Solo
Moji
Moji
Gold V
Nachtbrut
Moji
Gold V
Level 91
Champion Stats
1W - 4L
1,497 SR
Queue Stats
91W - 111L
1,474 Elo+
Party 1
Zhin
Zhin
Gold I
zbutsamou
Zhin
Gold I
Level 110
Champion Stats
31W - 30L
1,615 SR
Queue Stats
48W - 60L
1,501 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 323
1,586 SR
1,496 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 550
1,543 SR
1,506 Elo+
Jenos
Jenos
Gold I
DannyOkmpo
Jenos
Gold I
Level 869
Champion Stats
5W - 4L
1,566 SR
Queue Stats
177W - 134L
1,558 Elo+
Solo
Vora
Vora
Silver I
GIOodst
Vora
Silver I
Level 242
Champion Stats
15W - 16L
1,450 SR
Queue Stats
606W - 631L
1,399 Elo+
Solo
Fernando
Fernando
Gold IV
Tail76320
Fernando
Gold IV
Level 290
Champion Stats
1W - 1L
1,338 SR
Queue Stats
228W - 194L
1,484 Elo+
Solo
Imani
Imani
Gold III
Zanthu
Imani
Gold III
Level 999
Champion Stats
29W - 11L
1,793 SR
Queue Stats
940W - 872L
1,566 Elo+
Solo
Raum
Raum
Silver I
xToZ_EtErNaL
Raum
Silver I
Level 348
Champion Stats
2W - 2L
1,569 SR
Queue Stats
139W - 134L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Deruvil26
Yagorath
22
11 / 13 / 20
4,353
290
77,908
132,622
54,240
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 200.

Level 1

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 2.4000000000000004s after activating Hardening.

Level 3

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 1s after swapping into Travel Form.

Level 1

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Inara
Iwqdwcp
Inara
38
1 / 13 / 10
1,345
90
53,900
107,130
14,270
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
9 / 14 / 15
3,591
239
122,465
55,652
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Moji
37
5 / 17 / 9
3,260
217
21,766
65,989
0

Level 5

Level 1

Level 2

Level 2

Level 5

Level 1

Zhin
31
20 / 12 / 6
4,154
277
133,508
60,299
0
Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bans
AzaanVatu
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
57
6 / 9 / 38
3,760
251
49,191
32,064
13,597
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vora
GIOodst
Vora
57
17 / 15 / 17
4,395
293
84,355
69,490
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Tail76320
Fernando
57
14 / 7 / 24
4,941
329
64,054
105,178
100,585
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Imani
Zanthu
Imani
59
18 / 5 / 26
4,572
305
150,625
42,665
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 25% faster.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
14 / 10 / 17
3,983
266
84,040
160,150
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 32s
Objective Time
14m 22s
106
Kill Participation
191
46
Kills
69
69
Deaths
46
60
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Jenos
6
9
38
2.78
L
Yagorath
Deruvil26
Yagorath
11
13
20
1.62
W
Vora
GIOodst
Vora
17
15
17
1.7
L
Inara
Iwqdwcp
Inara
1
13
10
0.46
L
9
14
15
1.18
L
Moji
5
17
9
0.56
W
Fernando
Tail76320
Fernando
14
7
24
3.71
W
Imani
Zanthu
Imani
18
5
26
6.2
W
14
10
17
2.25
L
Zhin
20
12
6
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

409,547
Damage
432,265
421,692
Taken
409,547
68,510
Shielding
114,182
158,199
Healing
182,889
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
49,191
31,250
118,971
10,385
32,064
13,597
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Yagorath
Deruvil26
Yagorath
77,908
32,113
0
4,442
132,622
54,240
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
GIOodst
Vora
84,355
56,133
0
10,070
69,490
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Inara
Iwqdwcp
Inara
53,900
39,102
0
22,473
107,130
14,270
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
122,465
98,920
0
1,356
55,652
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Moji
21,766
21,766
97,504
23,449
65,989
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
Tail76320
Fernando
64,054
48,820
0
11,421
105,178
100,585
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Imani
Zanthu
Imani
150,625
105,375
0
8,226
42,665
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
84,040
66,673
0
23,816
160,150
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Zhin
133,508
97,510
0
8,975
60,299
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role