Player Matchup

Yagorath
Yagorath
Silver II
Dowrllan
Yagorath
Silver II
Level 999
Champion Stats
17W - 11L
1,705 SR
Queue Stats
771W - 792L
1,507 Elo+
Solo
Dredge
Dredge
Gold I
González
Dredge
Gold I
Level 999
Champion Stats
44W - 43L
1,560 SR
Queue Stats
482W - 471L
1,474 Elo+
Solo
Maeve
Maeve
Qualifying
JUANOLOLIL
Maeve
Qualifying
Level 166
Champion Stats
1W - 0L
1,431 SR
Queue Stats
29W - 28L
1,477 Elo+
Solo
Barik
Barik
Silver II
TaikuriCC
Barik
Silver II
Level 999
Champion Stats
501W - 488L
1,599 SR
Queue Stats
3,952W - 3,940L
1,486 Elo+
Solo
Ying
Ying
Qualifying
acidbreak
Ying
Qualifying
Level 246
Champion Stats
1W - 3L
1,612 SR
Queue Stats
40W - 50L
1,363 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 682
1,581 SR
1,461 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 579
1,578 SR
1,502 Elo+
Tyra
Tyra
Gold I
BlackCrowley
Tyra
Gold I
Level 999
Champion Stats
120W - 120L
1,573 SR
Queue Stats
1,246W - 1,192L
1,556 Elo+
Solo
Io
Io
Gold III
FLOWERFOX87
Io
Gold III
Level 699
Champion Stats
66W - 73L
1,568 SR
Queue Stats
215W - 188L
1,493 Elo+
Party 1
Atlas
Atlas
Gold IV
PocketDino
Atlas
Gold IV
Level 179
Champion Stats
2W - 2L
1,671 SR
Queue Stats
59W - 52L
1,491 Elo+
Party 1
Torvald
Torvald
Gold V
TCB99
Torvald
Gold V
Level 187
Champion Stats
7W - 6L
1,589 SR
Queue Stats
145W - 167L
1,489 Elo+
Solo
Skye
Skye
Bronze I
bfear333
Skye
Bronze I
Level 832
Champion Stats
421W - 391L
1,491 SR
Queue Stats
1,588W - 1,593L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Dowrllan
Yagorath
59
10 / 7 / 13
3,290
235
53,663
109,830
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 32%.

Level 4

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 200.

Level 1

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 1.6s after swapping into Planted Form.

Level 4

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Dredge
González
Dredge
59
17 / 7 / 5
3,835
274
127,927
52,609
4,065
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 10% for 2s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Maeve
60
10 / 10 / 5
3,141
224
60,965
53,565
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 30% for 4s after you activate Nine Lives.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Barik
TaikuriCC
Barik
60
4 / 2 / 14
4,302
307
57,182
38,946
55,068
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Ying
55
0 / 4 / 24
3,653
261
21,303
31,692
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
VoraTerminus
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
8 / 14 / 11
1,286
92
85,752
61,062
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

56
8 / 4 / 14
3,765
269
52,744
53,232
0
Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 1.6s.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 1% Moonlight every 1s while not using Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Atlas
52
7 / 3 / 9
3,123
223
64,695
115,019
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Torvald
TCB99
Torvald
51
6 / 6 / 7
3,004
215
55,643
36,690
126,677
Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Skye
59
0 / 14 / 9
2,176
155
32,253
55,037
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 59s
Objective Time
8m 19s
102
Kill Participation
79
41
Kills
29
30
Deaths
41
61
Assists
50
Player
Kills
Deaths
Assists
KDA
L
8
14
11
0.96
W
Yagorath
Dowrllan
Yagorath
10
7
13
2.36
L
8
4
14
3.75
W
Dredge
González
Dredge
17
7
5
2.79
W
Maeve
10
10
5
1.25
L
Atlas
7
3
9
3.83
L
Torvald
TCB99
Torvald
6
6
7
1.58
W
Barik
TaikuriCC
Barik
4
2
14
5.5
W
Ying
0
4
24
3
L
Skye
0
14
9
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

321,040
Damage
291,087
286,642
Taken
321,040
59,133
Shielding
126,677
188,738
Healing
190,018
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
85,752
48,154
0
1,497
61,062
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Yagorath
Dowrllan
Yagorath
53,663
28,262
0
7,951
109,830
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
52,744
47,370
144,732
41,998
53,232
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
González
Dredge
127,927
82,992
0
7,154
52,609
4,065
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Maeve
60,965
59,309
2,367
9,661
53,565
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Atlas
64,695
64,695
0
1,791
115,019
0

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Torvald
TCB99
Torvald
55,643
45,627
0
0
36,690
126,677
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
TaikuriCC
Barik
57,182
57,182
0
21,455
38,946
55,068
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Ying
21,303
21,303
116,624
23,526
31,692
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Skye
32,253
16,124
0
0
55,037
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role