Player Matchup

Maeve
Maeve
Mykuré
Maeve
Level 865
Champion Stats
141W - 78L
1,808 SR
Queue Stats
670W - 502L
1,692 Elo+
Party 2
Mal'Damba
Mal'Damba
Nemesisxtheory
Mal'Damba
Level 119
Champion Stats
3W - 1L
1,858 SR
Queue Stats
105W - 75L
1,600 Elo+
Party 1
Androxus
Androxus
Thruśt
Androxus
Level 858
Champion Stats
127W - 73L
1,792 SR
Queue Stats
1,697W - 1,163L
1,751 Elo+
Party 2
Io
Io
ana_isabellaOwO
Io
Level 46
Champion Stats
25W - 8L
1,807 SR
Queue Stats
91W - 67L
1,547 Elo+
Party 1
Ash
Ash
weedtester
Ash
Level 54
Champion Stats
1W - 4L
1,500 SR
Queue Stats
112W - 126L
1,752 Elo+
Solo
Team Averages
Level 388
1,753 SR
1,668 Elo+

VS

Team Averages
Level 434
1,715 SR
1,657 Elo+
Fernando
Fernando
J1n2705
Fernando
Level 453
Champion Stats
17W - 12L
1,664 SR
Queue Stats
220W - 215L
1,637 Elo+
Party 4
Cassie
Cassie
Joebooo
Cassie
Level 999
Champion Stats
127W - 36L
1,848 SR
Queue Stats
823W - 293L
1,724 Elo+
Party 3
Inara
Inara
Karryston
Inara
Level 111
Champion Stats
76W - 36L
1,825 SR
Queue Stats
325W - 143L
1,815 Elo+
Party 3
Willo
Willo
MisterXD007
Willo
Level 500
Champion Stats
15W - 5L
1,697 SR
Queue Stats
188W - 180L
1,627 Elo+
Party 4
Jenos
Jenos
holzbau64
Jenos
Level 109
Champion Stats
45W - 50L
1,540 SR
Queue Stats
280W - 299L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Mykuré
Maeve
60
10 / 6 / 3
2,586
235
57,245
43,143
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Mal'Damba
Nemesisxtheory
Mal'Damba
40
0 / 9 / 5
2,211
201
29,840
40,967
1,200
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Androxus
Thruśt
Androxus
60
10 / 9 / 5
2,757
251
56,924
38,716
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

33
3 / 6 / 8
2,901
264
37,378
38,997
2,172
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 75% Health.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

26
1 / 8 / 4
2,536
231
35,555
80,579
53,291
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
J1n2705
Fernando
60
2 / 2 / 13
3,561
324
38,479
58,040
63,232
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Cassie
Joebooo
Cassie
59
19 / 4 / 10
3,551
323
103,611
41,733
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Inara
Karryston
Inara
31
6 / 1 / 12
2,816
256
45,682
53,462
7,270
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
11 / 11 / 9
3,662
333
48,803
46,237
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Jenos
holzbau64
Jenos
37
0 / 6 / 19
2,905
264
5,827
17,470
9,515
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 48s
Objective Time
5m 59s
49
Kill Participation
101
24
Kills
38
38
Deaths
24
25
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fernando
J1n2705
Fernando
2
2
13
4.25
W
Cassie
Joebooo
Cassie
19
4
10
6
W
Inara
Karryston
Inara
6
1
12
12
W
11
11
9
1.41
L
Maeve
Mykuré
Maeve
10
6
3
1.92
L
Mal'Damba
Nemesisxtheory
Mal'Damba
0
9
5
0.28
L
Androxus
Thruśt
Androxus
10
9
5
1.39
L
3
6
8
1.17
W
Jenos
holzbau64
Jenos
0
6
19
1.58
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

216,942
Damage
242,402
242,402
Taken
216,942
56,663
Shielding
80,017
129,111
Healing
139,311
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
J1n2705
Fernando
38,479
16,547
0
4,286
58,040
63,232
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Cassie
Joebooo
Cassie
103,611
80,003
0
3,749
41,733
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
Karryston
Inara
45,682
40,896
0
16,799
53,462
7,270
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
48,803
41,275
0
294
46,237
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Maeve
Mykuré
Maeve
57,245
56,465
704
20,405
43,143
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Mal'Damba
Nemesisxtheory
Mal'Damba
29,840
16,165
35,634
11,122
40,967
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Androxus
Thruśt
Androxus
56,924
48,991
0
7,324
38,716
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
37,378
32,393
30,618
19,242
38,997
2,172

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Jenos
holzbau64
Jenos
5,827
2,777
109,908
4,275
17,470
9,515
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
35,555
34,595
0
4,062
80,579
53,291
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role