Player Matchup

Inara
Inara
Gold II
II Athena ll791
Inara
Gold II
Level 999
Champion Stats
222W - 183L
1,693 SR
Queue Stats
1,227W - 1,251L
1,555 Elo+
Solo
Terminus
Terminus
Platinum IV
Jccoffe
Terminus
Platinum IV
Level 999
Champion Stats
89W - 61L
1,706 SR
Queue Stats
1,673W - 1,716L
1,535 Elo+
Solo
Tyra
Tyra
Silver I
MoregunfreemaN
Tyra
Silver I
Level 999
Champion Stats
6W - 16L
1,534 SR
Queue Stats
171W - 176L
1,426 Elo+
Solo
Io
Io
Qualifying
WonkerMeme
Io
Qualifying
Level 35
Champion Stats
0W - 1L
1,491 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
VII
VII
Qualifying
dogeeeh
VII
Qualifying
Level 234
Champion Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,561 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 653
1,585 SR
1,515 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 541
1,594 SR
1,547 Elo+
Corvus
Corvus
Gold V
DulceDodo
Corvus
Gold V
Level 203
Champion Stats
6W - 13L
1,457 SR
Queue Stats
366W - 386L
1,515 Elo+
Party 2
Fernando
Fernando
Qualifying
MrC0lumbus
Fernando
Qualifying
Level 319
Champion Stats
9W - 10L
1,552 SR
Queue Stats
129W - 127L
1,509 Elo+
Solo
Makoa
Makoa
Platinum III
Razék
Makoa
Platinum III
Level 999
Champion Stats
28W - 23L
1,684 SR
Queue Stats
184W - 159L
1,596 Elo+
Party 1
Vora
Vora
Platinum IV
Terrence_2012
Vora
Platinum IV
Level 967
Champion Stats
18W - 27L
1,569 SR
Queue Stats
705W - 726L
1,507 Elo+
Party 2
Maeve
Maeve
Gold II
WuTangClan4ever
Maeve
Gold II
Level 217
Champion Stats
5W - 0L
1,709 SR
Queue Stats
103W - 84L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 11 / 2
1,501
167
33,687
65,616
4,581
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
Jccoffe
Terminus
58
3 / 11 / 0
1,919
213
38,377
62,542
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

59
2 / 11 / 2
1,687
187
52,188
36,939
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

29
0 / 9 / 4
1,632
181
18,085
46,414
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

VII
54
5 / 11 / 1
1,734
193
33,779
31,207
0
Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
Androxus
Team 1 Score

0

VS

Team 2 Score

4

Bans
CaspianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
DulceDodo
Corvus
49
2 / 2 / 35
3,011
335
24,556
16,312
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 6% for 3s after activating Projection.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
MrC0lumbus
Fernando
60
9 / 1 / 22
3,051
339
41,617
49,192
24,391
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Makoa
Razék
Makoa
59
14 / 0 / 15
2,802
311
42,803
53,246
9,408
Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

53
11 / 6 / 18
2,578
286
54,745
34,600
1,200
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

45
19 / 1 / 19
3,080
342
78,997
22,766
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 24s
Objective Time
7m 52s
19
Kill Participation
164
10
Kills
55
53
Deaths
10
9
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Corvus
DulceDodo
Corvus
2
2
35
9.75
L
0
11
2
0.09
L
Terminus
Jccoffe
Terminus
3
11
0
0.27
L
2
11
2
0.27
W
Fernando
MrC0lumbus
Fernando
9
1
22
20
W
Makoa
Razék
Makoa
14
0
15
21.5
W
11
6
18
3.33
L
0
9
4
0.22
W
19
1
19
28.5
L
VII
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,116
Damage
242,718
242,718
Taken
176,116
4,581
Shielding
34,999
75,642
Healing
129,207
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
DulceDodo
Corvus
24,556
16,221
100,771
6,010
16,312
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
33,687
24,326
0
5,989
65,616
4,581
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
Jccoffe
Terminus
38,377
23,981
0
11,484
62,542
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
52,188
28,415
0
167
36,939
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
MrC0lumbus
Fernando
41,617
31,871
0
6,524
49,192
24,391
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Makoa
Razék
Makoa
42,803
40,237
0
2,705
53,246
9,408
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
54,745
41,243
0
7,626
34,600
1,200
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
18,085
16,161
31,633
25,298
46,414
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
78,997
75,700
0
5,571
22,766
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
VII
33,779
28,746
0
1,071
31,207
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role