Player Matchup
VS
Match Stats

Lifetaker
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Into the Breach!
Battle Shout
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Level 4

Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1

Platemail
Armor
Increase your maximum Health by 600.
Level 4

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Restore
Transporter
Heal for 24% of your maximum Health after Teleporting with Transporter.
Level 4

Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 30%.
Level 3

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 50%.
Level 2

Headstrong
Armor
Increase your maximum Health by 250.
Level 5

Bob and Weave
Transporter
Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.
Level 1

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Mesmerism
Illusion
Generate 2 Ammo after activating Illusion.
Level 2

Tangible
Armor
Increase your maximum Health by 200.
Level 4

Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

Mystic Fire
Frostfire Glide
Regenerate 15% Mana every 1s while using FrostFire Glide.
Level 3

Ice in her Veins
Frostfire Glide
Heal for 200 every 1s while using FrostFire Glide.
Level 4

Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2

Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1.5s.
Level 3

Ancient Duty
Armor
Increase your maximum Health by 150.
Level 3

Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1

Nanotechnology
Emitter
Heal for 150 every 1s while Emitter is active.
Level 3

Proximity
Advance
Reduce your damage taken by 9% for 3s after activating Advance.
Level 3

Metal March
Missile Launcher
Reduce your damage taken by 6% for 2s after using Missile Launcher.
Level 2

No Chill
Weapon
Increase your Movement Speed while firing by 15%.
Level 3

Refraction
Emitter
Reduce the Cooldown of Emitter by 4s.
Level 4

Rocket Barrage
Missile Launcher
Increase the radius of Missile Launcher's explosions by 66%.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 20%.
Level 4

Tick Tock
Armor
Reset the Cooldown of Grappling Hook after falling to or below 10% Health.
Level 2

Rapid Response
Trigger Discipline
Decrease the recoil of Mag Dump by 30%.
Level 3

Unknown Caller
Weapon
Increase your Reload Speed by 10%.
Level 2

Nasty Surprise
Explosive Dodge
Generate 20 Ammo after activating Explosive Dodge.
Level 4

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1

The Champion
Heavy Blade
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Level 2

Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 3s.
Level 5

Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
Level 5

Beast-Slayer
Armor
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Level 2

Charisma
Armor
Increase your maximum Health by 50.
Level 1

Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1

Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Level 4

Arcane Maelstrom
Envelop
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Level 3

Aico Forces
Chain Heal
Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 3

Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 14%.
Level 2

Rest and Relaxation
Weapon
Increase your maximum Ammo by 6.
Level 3

Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2

Revenant
Armor
Increase your maximum Health by 200.
Level 4

Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2

Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5

Level 1

Field Deploy
Turret
Heal for 20 each time one of your base Turrets hits an enemy.
Level 1

Forged Alloy
Turret
Increase the Health of all your Turrets by 140.
Level 1

Bunker
Barricade
Increase the Health of Barricade by 600.
Level 3

Palisade
Barricade
Reduce the Cooldown of Barricade by 2s.
Level 5

Foundation
Barricade
Increase the duration of Barricade by 3s.
Level 5

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.