Player Matchup
VS
Match Stats

Rolling Stones
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Shear
Earthen Guard
Generate 1 Ammo after activating Earthen Guard.
Level 1

Living Stone
Earthen Guard
Increase your Reload Speed by 36% while Earthen Guard is active.
Level 3

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5

Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2

Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2

One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Level 5

Field Deploy
Turret
Heal for 60 each time one of your base Turrets hits an enemy.
Level 3

Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3

Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1

Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 3

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2

Quiver
Weapon
Increase your maximum Ammo by 3.
Level 3

Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 2.4s.
Level 2

Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4

The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1

Flicker
Blink
Heal for 150 after using Blink.
Level 5

Cold Acclimation
Weapon
Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.
Level 1

Swift Witch
Soar
Increase your Movement Speed during Soar by 14%.
Level 2

Great Distance
Soar
Increase the duration of Soar by 1.1s.
Level 2

Teleport
Blink
Increase the distance traveled by Blink by 30%.
Level 5

Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1

Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.
Level 2

Assail
In Pursuit
Generate 3 Ammo after activating In Pursuit.
Level 1

Inescapable
Retribution
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Level 4

The Hunted
Retribution
You gain 15% Lifesteal against your Retribution target.
Level 3

Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5

Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1

Deadly Predator
Weapon
Increase your maximum acid capacity by 40%.
Level 5

Ancient Wounds
Piercing Quills
Generate 10% of your maximum acid after hitting an enemy with Piercing Quills.
Level 5

End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.
Level 1

Out of Time
Hardening
Reduce the additional Damage Reduction given by Hardening by half. For 0.5s after using Hardening, gain its benefits.
Level 1

Spreading Domain
Hardening
Heal for 300 if you do not cancel Hardening before it ends.
Level 3

Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Level 2

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 2.5s.
Level 2

Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2

Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2.5s.
Level 5

In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5

Tracker
Hunter's Mark
Increase your Movement Speed by 5% while Hunter's Mark is active.
Level 1

Survivalist
Armor
Increase your maximum Health by 100.
Level 2

Primal Might
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 80%.
Level 4

Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 12%.
Level 2

Affinity
Elemental Shift
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Level 3

Arcane Flame
Inferno Cannon
Increase the Mana generation of Inferno Cannon by 15%.
Level 1

Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 25% faster.
Level 5

Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.