Player Matchup

Ying
Ying
Achilatauwu
Ying
Level 43
Champion Stats
6W - 3L
1,592 SR
Queue Stats
19W - 19L
1,515 Elo+
Solo
Tyra
Tyra
BlueWine
Tyra
Level 798
Champion Stats
102W - 104L
1,538 SR
Queue Stats
1,572W - 1,588L
1,512 Elo+
Solo
Viktor
Viktor
Death_Meltdown
Viktor
Level 863
Champion Stats
79W - 61L
1,618 SR
Queue Stats
698W - 685L
1,482 Elo+
Solo
Fernando
Fernando
OsamaRoyale
Fernando
Level 403
Champion Stats
22W - 14L
1,572 SR
Queue Stats
837W - 830L
1,447 Elo+
Solo
Zhin
Zhin
mocatino
Zhin
Level 306
Champion Stats
145W - 125L
1,515 SR
Queue Stats
159W - 137L
1,494 Elo+
Solo
Team Averages
Level 483
1,567 SR
1,490 Elo+

VS

Team Averages
Level 197
1,585 SR
1,522 Elo+
Raum
Raum
DAGLASxXxX
Raum
Level 135
Champion Stats
4W - 7L
1,606 SR
Queue Stats
92W - 88L
1,553 Elo+
Solo
Jenos
Jenos
Engelwood32
Jenos
Level 180
Champion Stats
43W - 31L
1,553 SR
Queue Stats
228W - 197L
1,566 Elo+
Solo
VII
VII
Th3W1ldW0lf
VII
Level 27
Champion Stats
14W - 10L
1,536 SR
Queue Stats
17W - 14L
1,520 Elo+
Solo
Ash
Ash
Vatkos
Ash
Level 233
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,422 Elo+
Solo
Saati
Saati
martinLS
Saati
Level 408
Champion Stats
1W - 1L
1,733 SR
Queue Stats
156W - 148L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
3 / 3 / 17
2,903
290
19,295
19,257
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Tyra
50
12 / 2 / 13
2,815
282
66,331
27,344
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

55
9 / 6 / 7
2,451
245
60,246
27,374
0
Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Fernando
OsamaRoyale
Fernando
59
6 / 4 / 10
2,703
270
36,568
49,919
33,379
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Zhin
52
7 / 3 / 6
2,528
253
30,750
21,469
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 5% for 2s after using Whirl.

Level 1

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
0 / 8 / 3
1,097
110
23,599
93,222
8,189
War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 20%.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 14%.

Level 2

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

50
6 / 6 / 8
1,845
185
17,768
14,422
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

12
3 / 7 / 2
1,365
137
31,374
24,908
1,050
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ash
Vatkos
Ash
59
0 / 10 / 2
1,333
133
20,763
47,067
20,955
Saati
martinLS
Saati
58
9 / 6 / 7
1,027
103
51,859
33,571
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 22s
Objective Time
1m 38s
90
Kill Participation
40
37
Kills
18
18
Deaths
37
53
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
3
17
3.83
W
Tyra
12
2
13
9.25
L
0
8
3
0.19
W
9
6
7
2.08
L
6
6
8
1.67
W
Fernando
OsamaRoyale
Fernando
6
4
10
2.75
L
3
7
2
0.57
L
Ash
Vatkos
Ash
0
10
2
0.1
L
Saati
martinLS
Saati
9
6
7
2.08
W
Zhin
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,190
Damage
145,363
145,363
Taken
213,190
33,379
Shielding
30,194
81,626
Healing
50,304
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
19,295
18,795
46,200
11,961
19,257
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tyra
66,331
53,265
0
3,195
27,344
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
23,599
18,799
0
4,023
93,222
8,189
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
60,246
53,150
0
3,599
27,374
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
17,768
11,928
39,715
1,222
14,422
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
OsamaRoyale
Fernando
36,568
21,667
0
11,846
49,919
33,379
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
31,374
28,774
0
2,327
24,908
1,050
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ash
Vatkos
Ash
20,763
14,763
0
1,329
47,067
20,955
L
Saati
martinLS
Saati
51,859
41,936
0
1,688
33,571
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
30,750
26,592
0
4,825
21,469
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role