Player Matchup

Mal'Damba
Mal'Damba
Platinum II
Gostozzin
Mal'Damba
Platinum II
Level 489
Champion Stats
40W - 35L
1,621 SR
Queue Stats
1,212W - 1,175L
1,522 Elo+
Solo
Imani
Imani
Gold I
LukastielOnii
Imani
Gold I
Level 364
Champion Stats
6W - 3L
1,693 SR
Queue Stats
55W - 44L
1,532 Elo+
Solo
Jenos
Jenos
Gold IV
Tamamonohana
Jenos
Gold IV
Level 489
Champion Stats
35W - 33L
1,611 SR
Queue Stats
75W - 81L
1,491 Elo+
Solo
Torvald
Torvald
Qualifying
YamiGaaamerARG
Torvald
Qualifying
Level 999
Champion Stats
84W - 59L
1,731 SR
Queue Stats
961W - 950L
1,447 Elo+
Solo
Fernando
Fernando
Gold IV
amovcS2
Fernando
Gold IV
Level 242
Champion Stats
50W - 35L
1,673 SR
Queue Stats
296W - 283L
1,464 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 517
1,666 SR
1,491 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 717
1,625 SR
1,537 Elo+
Rei
Rei
Gold IV
MerandusH
Rei
Gold IV
Level 330
Champion Stats
5W - 11L
1,582 SR
Queue Stats
70W - 80L
1,485 Elo+
Party 1
Khan
Khan
Gold I
PohaPohha
Khan
Gold I
Level 993
Champion Stats
26W - 28L
1,619 SR
Queue Stats
506W - 468L
1,569 Elo+
Solo
Inara
Inara
Gold I
Xasterty_23
Inara
Gold I
Level 713
Champion Stats
58W - 60L
1,618 SR
Queue Stats
867W - 827L
1,489 Elo+
Party 1
Saati
Saati
Gold III
diegoal_0712
Saati
Gold III
Level 771
Champion Stats
163W - 162L
1,648 SR
Queue Stats
1,064W - 1,100L
1,509 Elo+
Solo
Vora
Vora
Platinum I
kRgLOKOOO
Vora
Platinum I
Level 779
Champion Stats
3W - 2L
1,656 SR
Queue Stats
252W - 200L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Gostozzin
Mal'Damba
58
3 / 4 / 11
2,523
229
43,509
34,978
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 30%.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Level 1

58
6 / 8 / 6
2,649
241
87,432
49,228
1,800
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

54
6 / 6 / 9
2,357
214
41,465
31,620
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

59
6 / 9 / 4
2,302
209
34,350
43,355
73,033
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Fernando
amovcS2
Fernando
46
2 / 11 / 5
2,748
250
44,469
80,590
73,390
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
LianDrogoz
Team 1 Score

1

VS

Team 2 Score

4

Bans
AndroxusBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
1 / 2 / 18
2,829
257
11,991
22,723
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Khan
59
8 / 7 / 10
2,715
247
32,474
72,577
27,868
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

57
5 / 3 / 10
2,841
258
36,434
68,353
5,544
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
12 / 7 / 11
2,992
272
71,050
38,964
0
Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Vora
57
12 / 4 / 14
3,085
280
87,822
48,608
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 16s
Objective Time
6m 3s
58
Kill Participation
101
23
Kills
38
38
Deaths
23
35
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Gostozzin
Mal'Damba
3
4
11
2.13
L
6
8
6
1.13
W
1
2
18
5
W
Khan
8
7
10
1.86
L
6
6
9
1.75
W
5
3
10
3.33
L
6
9
4
0.89
L
Fernando
amovcS2
Fernando
2
11
5
0.41
W
12
7
11
2.5
W
Vora
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,225
Damage
239,771
239,771
Taken
251,225
148,223
Shielding
33,412
120,348
Healing
164,056
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Gostozzin
Mal'Damba
43,509
30,609
44,051
16,218
34,978
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
87,432
61,900
0
2,391
49,228
1,800
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
11,991
11,509
98,723
18,008
22,723
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Khan
32,474
28,052
12,062
19,388
72,577
27,868
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
41,465
31,862
40,927
9,941
31,620
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
36,434
29,600
0
6,928
68,353
5,544
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
34,350
25,178
3,828
1,367
43,355
73,033
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
amovcS2
Fernando
44,469
30,996
0
1,625
80,590
73,390
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
71,050
60,478
0
733
38,964
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
87,822
69,787
0
8,214
48,608
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role