Player Matchup

Rei
Rei
Gold I
AlphA D4N
Rei
Gold I
Level 841
Champion Stats
11W - 16L
1,600 SR
Queue Stats
716W - 744L
1,504 Elo+
Solo
Androxus
Androxus
Platinum III
CigsAfterSêx
Androxus
Platinum III
Level 210
Champion Stats
138W - 115L
1,584 SR
Queue Stats
566W - 568L
1,527 Elo+
Party 2
Azaan
Azaan
Platinum I
OverLuck
Azaan
Platinum I
Level 288
Champion Stats
5W - 7L
1,676 SR
Queue Stats
127W - 124L
1,564 Elo+
Party 2
Terminus
Terminus
Platinum IV
misterfoxred
Terminus
Platinum IV
Level 194
Champion Stats
8W - 9L
1,569 SR
Queue Stats
82W - 71L
1,580 Elo+
Party 2
Saati
Saati
Platinum III
tekyuhh
Saati
Platinum III
Level 398
Champion Stats
18W - 11L
1,764 SR
Queue Stats
428W - 439L
1,521 Elo+
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 386
1,639 SR
1,539 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 372
1,568 SR
1,574 Elo+
Koga
Koga
Gold I
Cholinex2
Koga
Gold I
Level 288
Champion Stats
1W - 0L
1,274 SR
Queue Stats
151W - 148L
1,542 Elo+
Party 1
Inara
Inara
Platinum IV
Nekimi
Inara
Platinum IV
Level 450
Champion Stats
17W - 11L
1,669 SR
Queue Stats
264W - 238L
1,598 Elo+
Party 1
Sha Lin
Sha Lin
Platinum III
Wander00ff
Sha Lin
Platinum III
Level 174
Champion Stats
4W - 3L
1,581 SR
Queue Stats
164W - 147L
1,588 Elo+
Solo
Grover
Grover
Platinum II
doboqopSoloQ
Grover
Platinum II
Level 132
Champion Stats
76W - 58L
1,698 SR
Queue Stats
459W - 423L
1,619 Elo+
Solo
Ash
Ash
Gold IV
zielony07
Ash
Gold IV
Level 816
Champion Stats
104W - 86L
1,616 SR
Queue Stats
631W - 591L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
6 / 11 / 10
2,550
232
23,320
38,878
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 20%.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Androxus
CigsAfterSêx
Androxus
50
9 / 8 / 9
2,770
252
60,799
46,814
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Azaan
OverLuck
Azaan
59
10 / 10 / 8
2,899
264
80,695
100,570
37,435
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Terminus
misterfoxred
Terminus
50
5 / 9 / 8
2,562
233
48,041
69,750
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Saati
tekyuhh
Saati
51
5 / 7 / 9
2,557
232
64,058
37,679
0
Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
VoraFernando
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
59
10 / 11 / 13
2,995
272
49,954
46,091
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Level 1

Inara
Nekimi
Inara
55
6 / 5 / 10
2,923
266
43,030
62,425
11,028
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Sha Lin
Wander00ff
Sha Lin
58
18 / 6 / 11
3,579
325
99,385
53,383
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 0.6s.

Level 1

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Grover
45
7 / 5 / 29
3,780
344
50,071
47,496
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Level 1

59
6 / 8 / 13
2,770
252
51,251
67,518
17,150
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 9s
Objective Time
6m 13s
79
Kill Participation
123
35
Kills
47
45
Deaths
35
44
Assists
76
Player
Kills
Deaths
Assists
KDA
L
6
11
10
1
W
Koga
10
11
13
1.5
L
Androxus
CigsAfterSêx
Androxus
9
8
9
1.69
W
Inara
Nekimi
Inara
6
5
10
2.2
L
Azaan
OverLuck
Azaan
10
10
8
1.4
W
Sha Lin
Wander00ff
Sha Lin
18
6
11
3.92
W
Grover
7
5
29
4.3
L
Terminus
misterfoxred
Terminus
5
9
8
1
L
Saati
tekyuhh
Saati
5
7
9
1.36
W
6
8
13
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

276,913
Damage
293,691
293,691
Taken
276,913
37,435
Shielding
28,178
131,157
Healing
148,812
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,320
17,978
62,939
14,684
38,878
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Koga
49,954
44,260
0
4,902
46,091
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Androxus
CigsAfterSêx
Androxus
60,799
48,212
0
11,078
46,814
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
Nekimi
Inara
43,030
34,627
0
4,546
62,425
11,028

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Azaan
OverLuck
Azaan
80,695
61,762
0
24,001
100,570
37,435
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Sha Lin
Wander00ff
Sha Lin
99,385
99,385
0
2,543
53,383
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
50,071
42,095
98,565
35,336
47,496
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Terminus
misterfoxred
Terminus
48,041
39,106
0
15,193
69,750
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
tekyuhh
Saati
64,058
47,402
0
3,262
37,679
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
51,251
44,562
0
2,920
67,518
17,150
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role