Player Matchup

Fernando
Fernando
ADecrepitMan
Fernando
Level 157
Champion Stats
27W - 21L
1,571 SR
Queue Stats
239W - 241L
1,533 Elo+
Party 2
Jenos
Jenos
Awuita 8911
Jenos
Level 298
Champion Stats
53W - 61L
1,497 SR
Queue Stats
1,058W - 1,058L
1,457 Elo+
Solo
Skye
Skye
dirtybucs
Skye
Level 420
Champion Stats
147W - 137L
1,532 SR
Queue Stats
1,108W - 1,083L
1,492 Elo+
Solo
Tiberius
Tiberius
ieatorphans9
Tiberius
Level 136
Champion Stats
115W - 77L
1,614 SR
Queue Stats
400W - 356L
1,547 Elo+
Party 2
Rei
Rei
mainninja3
Rei
Level 596
Champion Stats
33W - 27L
1,609 SR
Queue Stats
300W - 320L
1,542 Elo+
Solo
Team Averages
Level 321
1,565 SR
1,514 Elo+

VS

Team Averages
Level 284
1,560 SR
1,554 Elo+
Koga
Koga
CopeBySin
Koga
Level 26
Champion Stats
1W - 2L
1,294 SR
Queue Stats
9W - 9L
1,554 Elo+
Solo
Barik
Barik
G1 Tango
Barik
Level 108
Champion Stats
6W - 6L
1,842 SR
Queue Stats
98W - 77L
1,610 Elo+
Party 1
Vatu
Vatu
MegaMan272
Vatu
Level 238
Champion Stats
79W - 94L
1,624 SR
Queue Stats
329W - 313L
1,536 Elo+
Solo
Willo
Willo
NukeNDestroy
Willo
Level 47
Champion Stats
2W - 5L
1,463 SR
Queue Stats
58W - 51L
1,590 Elo+
Party 1
Jenos
Jenos
omarchu29
Jenos
Level 999
Champion Stats
269W - 234L
1,576 SR
Queue Stats
1,463W - 1,472L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ADecrepitMan
Fernando
55
2 / 1 / 1
2,297
328
9,448
26,606
70,962
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
1 / 1 / 9
1,865
266
5,350
4,996
3,229
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 56%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Skye
60
3 / 2 / 4
2,192
313
19,941
20,887
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Tiberius
ieatorphans9
Tiberius
43
8 / 0 / 4
2,196
314
50,312
27,345
1,146
Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

57
2 / 1 / 5
1,849
264
9,232
20,448
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
16
2 / 3 / 1
1,120
160
20,115
15,778
160
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Barik
G1 Tango
Barik
42
0 / 3 / 1
1,271
182
26,593
31,956
15,010
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

42
1 / 5 / 0
1,076
154
22,623
20,609
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Infiltration

Infiltration

Ambush

Heal for 280 after activating Ambush. This applies to each Ambush in the chain.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

28
1 / 4 / 1
1,141
163
23,103
22,681
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Jenos
omarchu29
Jenos
59
1 / 1 / 1
947
135
7,848
3,259
0
Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 22s
Objective Time
1m 12s
39
Kill Participation
9
16
Kills
5
5
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fernando
ADecrepitMan
Fernando
2
1
1
2.5
W
1
1
9
5.5
L
Koga
2
3
1
0.83
L
Barik
G1 Tango
Barik
0
3
1
0.17
L
1
5
0
0.2
L
1
4
1
0.38
W
Skye
3
2
4
2.5
W
Tiberius
ieatorphans9
Tiberius
8
0
4
10
W
2
1
5
4.5
L
Jenos
omarchu29
Jenos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,283
Damage
100,282
100,282
Taken
94,283
75,337
Shielding
15,170
84,880
Healing
40,966
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
ADecrepitMan
Fernando
9,448
7,198
0
822
26,606
70,962
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
5,350
2,880
36,865
1,921
4,996
3,229
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Koga
20,115
16,135
0
6,267
15,778
160
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
Barik
G1 Tango
Barik
26,593
26,593
0
12,961
31,956
15,010
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
22,623
16,763
0
9,618
20,609
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
23,103
20,822
0
5,535
22,681
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Skye
19,941
13,340
6,672
8,384
20,887
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Tiberius
ieatorphans9
Tiberius
50,312
36,928
0
2,268
27,345
1,146
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
9,232
8,242
21,292
6,656
20,448
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Jenos
omarchu29
Jenos
7,848
3,308
6,501
84
3,259
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role