Player Matchup

Jenos
Jenos
Platinum IV
R0gueY0shiiiii
Jenos
Platinum IV
Level 323
Champion Stats
10W - 8L
1,675 SR
Queue Stats
143W - 105L
1,599 Elo+
Party 2
Khan
Khan
Gold II
Rekceb5
Khan
Gold II
Level 348
Champion Stats
15W - 18L
1,593 SR
Queue Stats
220W - 221L
1,522 Elo+
Party 2
Vora
Vora
Gold II
WingPlayer
Vora
Gold II
Level 588
Champion Stats
17W - 13L
1,628 SR
Queue Stats
36W - 32L
1,514 Elo+
Party 2
Inara
Inara
Qualifying
ZECK31
Inara
Qualifying
Level 164
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 4
Octavia
Octavia
Qualifying
iaus
Octavia
Qualifying
Level 275
Champion Stats
0W - 1L
1,320 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 4
Team Averages
Silver II
Silver II
Average Tier
Level 340
1,543 SR
1,443 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 370
1,651 SR
1,471 Elo+
Androxus
Androxus
Qualifying
Carlos2150
Androxus
Qualifying
Level 420
Champion Stats
12W - 9L
1,718 SR
Queue Stats
27W - 31L
1,506 Elo+
Solo
Fernando
Fernando
Silver II
Chapuzaa
Fernando
Silver II
Level 89
Champion Stats
19W - 12L
1,642 SR
Queue Stats
127W - 131L
1,467 Elo+
Party 3
Makoa
Makoa
Gold IV
DernickCrew
Makoa
Gold IV
Level 445
Champion Stats
13W - 10L
1,641 SR
Queue Stats
291W - 251L
1,457 Elo+
Party 1
Lian
Lian
Gold II
ElperroGalleta
Lian
Gold II
Level 581
Champion Stats
9W - 10L
1,739 SR
Queue Stats
193W - 153L
1,490 Elo+
Party 1
Ying
Ying
Gold IV
Yhama
Ying
Gold IV
Level 317
Champion Stats
9W - 11L
1,516 SR
Queue Stats
128W - 156L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
3 / 5 / 6
2,347
261
17,326
16,329
7,510
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Khan
Rekceb5
Khan
55
5 / 4 / 7
2,085
232
49,952
65,765
8,197
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
5 / 7 / 4
2,158
240
49,431
33,211
0
Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Level 1

Inara
ZECK31
Inara
46
1 / 6 / 4
2,075
231
29,835
57,481
5,650
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Octavia
iaus
Octavia
51
4 / 5 / 4
2,003
223
48,620
35,476
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Bans
Bomb KingKinessa
Team 1 Score

1

VS

Team 2 Score

4

Bans
DrogozWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Carlos2150
Androxus
49
5 / 7 / 8
2,345
261
39,407
42,408
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
Chapuzaa
Fernando
50
5 / 3 / 2
2,666
296
26,381
45,369
51,400
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

47
7 / 3 / 13
2,808
312
64,614
72,306
57,897
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

48
9 / 3 / 13
2,756
306
65,318
21,422
0
Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Ying
Yhama
Ying
59
1 / 3 / 17
2,833
315
12,542
13,659
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 48s
Objective Time
5m 41s
43
Kill Participation
80
18
Kills
27
27
Deaths
19
25
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Androxus
Carlos2150
Androxus
5
7
8
1.29
W
Fernando
Chapuzaa
Fernando
5
3
2
2
W
7
3
13
4.5
W
9
3
13
5.17
L
3
5
6
1.2
L
Khan
Rekceb5
Khan
5
4
7
2.13
L
5
7
4
1
W
Ying
Yhama
Ying
1
3
17
3.17
L
Inara
ZECK31
Inara
1
6
4
0.5
L
Octavia
iaus
Octavia
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,164
Damage
208,262
208,262
Taken
195,164
21,357
Shielding
109,297
116,801
Healing
123,492
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
Carlos2150
Androxus
39,407
29,752
0
2,874
42,408
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Chapuzaa
Fernando
26,381
17,881
0
1,893
45,369
51,400

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
64,614
61,007
0
0
72,306
57,897
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
65,318
62,598
0
1,154
21,422
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
17,326
8,228
84,339
5,333
16,329
7,510
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Khan
Rekceb5
Khan
49,952
46,156
2,293
10,653
65,765
8,197
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
49,431
32,712
704
5,148
33,211
0

Level 1

Level 2

W
Ying
Yhama
Ying
12,542
12,542
111,500
6,071
13,659
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Inara
ZECK31
Inara
29,835
22,984
0
3,407
57,481
5,650
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
iaus
Octavia
48,620
42,994
1,101
3,823
35,476
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role