Player Matchup
VS
Match Stats

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.2s.
Level 2

Platemail
Armor
Increase your maximum Health by 450.
Level 3

Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 24%.
Level 4

Shield Wall
Bulwark
Increase the Health of your Bulwark by 400.
Level 2

Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4

Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1

Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 20%.
Level 2

Outreach
Healing Totem
Increase the deploy range of Healing Totem by 75%.
Level 5

Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 1.2s.
Level 2

Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Level 5

Crackle
Healing Totem
Increase the duration of Healing Totem by 0.2s.
Level 1

Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1

Healing Vapors
Smoke Screen
Heal for 500 over 2s while in Smoke Screen.
Level 4

Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1

Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
Level 3

Dissipate
Smoke Screen
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Level 3

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 3.2s.
Level 4

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1

Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
Level 3

Arcane Focus
Spirit Link
Heal for 40 every 1s while Spirit Linked to an ally.
Level 2

Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.
Level 2

Rest and Relaxation
Weapon
Increase your maximum Ammo by 8.
Level 4

Mystic Mastery
Armor
Increase your maximum Health by 200.
Level 4

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 5.
Level 5

Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 80%.
Level 4

Trigger Control
Weapon
Reduce the maximum inaccuracy of your Pistol by 16%.
Level 2

Cooled Mags
Quick Switch
Your inactive weapon generates 4 Ammo every 2s.
Level 2

White Knuckle
Weapon
Reduce the recoil of your Pistol by 12%.
Level 2

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 10%.
Level 2

Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1

Gloomy Nook
Armor
Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Level 4

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.
Level 4

Charmed
Blood Hex
Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.
Level 4

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4

Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3

Harmony
Shatter
Heal for 39% of the damage dealt by Shatter.
Level 3

Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Level 3

Highborn
Armor
Increase your Movement Speed by 9%.
Level 3

Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Eagle's Emerald
Valor
Generate 3 Ammo for each enemy hit with Valor.
Level 3

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 2s.
Level 2

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Face To Face
Royal Presence
Increase the pull strength of Royal Presence's chain grab by 80%.
Level 4

Forever Changed
Increase your maximum Health by 750.
Level 5

The Little Things
Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 4

All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 12%.
Level 1

Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 5%.
Level 1

Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1

Sea Dogs
Armor
Increase the Healing you receive by 15% while at or below 50% Health.
Level 3

Hangman's Ire
Armor
Gain a 300-Health Shield after dropping to or below 50% Health.
Level 2

Dark Bargain
Shortcut
Heal for 100 every 1s while standing near a Shortcut.
Level 2

Abyss Cannon
Broadside
Generate 3 Ammo for each enemy hit by Broadside.
Level 3

Reckless Barrage
Broadside
Heal for 250 for each enemy hit by Broadside.
Level 5

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1
