Player Matchup
VS
Match Stats

Hot Swap
Weapon
Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.
Level 4

Condescension
Fire Spit
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Level 1

Spitfire
Salvo
Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.
Level 4

Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 13% after getting an Elimination.
Level 1

Apex Predator
Armor
Increase your maximum Health by 250.
Level 5

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1

Steadfast
Armor
Increase your maximum Health by 600.
Level 4

Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4

Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5

Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Territorial
Disengage
Reduce the Cooldown of Disengage by 5s.
Level 5

Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 0.5s for each enemy it hits.
Level 1

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.
Level 1

Sky Warden
Disengage
Heal for 625 after hitting an enemy with Disengage.
Level 5

Raze
Disengage
Increase the Knockback applied to enemies by Disengage by 24%.
Level 3

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1

Dreadnought
Armor
Increase your maximum Health by 250.
Level 5

Mortal Skewer
Harpoon
Heal for 140 for each enemy hit with Harpoon.
Level 2

Reckless Barrage
Broadside
Heal for 150 for each enemy hit by Broadside.
Level 3

Abyss Cannon
Broadside
Generate 2 Ammo for each enemy hit by Broadside.
Level 2

Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3

Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1

Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Level 5

Disrupt
Reversal
Reduce the Cooldown of Reversal by 1.2s.
Level 1

Abyss Walker
Nether Step
Heal for 200 after activating Nether Step.
Level 5

Watchful
Armor
Reduce all active Cooldowns by 30% after getting an Elimination.
Level 3

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 5%.
Level 1

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Disrupt
Reversal
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Level 3

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3

Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3

Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Level 3

Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Harmony
Shatter
Heal for 39% of the damage dealt by Shatter.
Level 3

Tangible
Armor
Increase your maximum Health by 100.
Level 2

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 60%.
Level 3

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

Headstrong
Armor
Increase your maximum Health by 50.
Level 1

Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 5.
Level 5

Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 6s.
Level 5

Level 1

Bully
Net Shot
Gain 36% Lifesteal against targets Slowed by Net Shot.
Level 3

Tangled
Net Shot
Increase the duration of Net Shot's Slow by 0.6s.
Level 2

Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 10%.
Level 2

Gotcha
Net Shot
Increase your Movement Speed by 40% for 3s after using Net Shot.
Level 4

Concussion
Net Shot
Reduce the Cooldown of Net Shot by 4s.
Level 4

Ensnare
Net Shot
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
Level 1

Guerrilla Tactics
Stealth
Generate 75 Energy after getting an Elimination.
Level 5

Trigger Control
Weapon
Reduce the maximum inaccuracy of your Pistol by 32%.
Level 4

White Knuckle
Weapon
Reduce the recoil of your Pistol by 12%.
Level 2

Flare XL
Flare
Increase the area that Flare will Reveal enemies by 10%.
Level 1

Escape Plan
Stealth
Heal for 300 after entering Stealth at or below 65% Health.
Level 3

Crack Shot
Weapon
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.