Player Matchup

Fernando
Fernando
BewitchedDream
Fernando
Level 426
Champion Stats
4W - 0L
1,842 SR
Queue Stats
60W - 55L
1,646 Elo+
Solo
Dredge
Dredge
RookieKillER
Dredge
Level 999
Champion Stats
20W - 15L
1,696 SR
Queue Stats
615W - 639L
1,628 Elo+
Solo
Kasumi
Kasumi
Timxn
Kasumi
Level 89
Champion Stats
5W - 4L
1,524 SR
Queue Stats
265W - 217L
1,612 Elo+
Solo
Seris
Seris
Zumosan
Seris
Level 999
Champion Stats
538W - 420L
1,760 SR
Queue Stats
2,372W - 2,374L
1,606 Elo+
Solo
Jenos
Jenos
bobr449
Jenos
Level 140
Champion Stats
77W - 65L
1,630 SR
Queue Stats
441W - 409L
1,683 Elo+
Solo
Team Averages
Level 531
1,690 SR
1,635 Elo+

VS

Team Averages
Level 240
1,636 SR
1,599 Elo+
Ash
Ash
Catlasnyan
Ash
Level 266
Champion Stats
37W - 40L
1,540 SR
Queue Stats
631W - 599L
1,618 Elo+
Solo
Pip
Pip
Psyholog
Pip
Level 296
Champion Stats
2W - 6L
1,363 SR
Queue Stats
137W - 120L
1,577 Elo+
Solo
Zhin
Zhin
daskampfleisch
Zhin
Level 147
Champion Stats
13W - 8L
1,653 SR
Queue Stats
172W - 158L
1,592 Elo+
Solo
Saati
Saati
gfhjkm1234
Saati
Level 53
Champion Stats
4W - 1L
1,889 SR
Queue Stats
319W - 326L
1,551 Elo+
Solo
Grohk
Grohk
witheshark
Grohk
Level 439
Champion Stats
5W - 3L
1,733 SR
Queue Stats
205W - 191L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
56
4 / 4 / 11
2,942
245
42,286
76,646
71,085
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
59
11 / 5 / 11
3,033
253
74,406
40,413
3,150
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Kasumi
Timxn
Kasumi
56
5 / 4 / 16
2,683
224
54,048
44,636
0
Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 2.4s.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Seris
Zumosan
Seris
60
15 / 3 / 12
3,414
285
74,920
58,400
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Level 1

Jenos
bobr449
Jenos
50
4 / 3 / 24
3,468
289
26,868
26,915
10,191
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
5 / 7 / 7
2,794
233
34,111
90,235
53,725
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
3 / 4 / 9
2,606
217
24,111
34,366
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

57
8 / 8 / 7
2,692
224
66,878
41,480
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Saati
34
1 / 11 / 11
2,139
178
45,099
40,131
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Grohk
48
2 / 9 / 7
2,314
193
76,811
66,316
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 4s
Objective Time
3m 11s
113
Kill Participation
60
39
Kills
19
19
Deaths
39
74
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fernando
4
4
11
2.38
L
5
7
7
1.21
L
3
4
9
1.88
W
Dredge
11
5
11
3.3
W
Kasumi
Timxn
Kasumi
5
4
16
3.25
W
Seris
Zumosan
Seris
15
3
12
7
W
Jenos
bobr449
Jenos
4
3
24
5.33
L
8
8
7
1.44
L
Saati
1
11
11
0.59
L
Grohk
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

272,528
Damage
247,010
247,010
Taken
272,528
84,426
Shielding
53,725
181,028
Healing
164,845
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
42,286
29,486
0
2,049
76,646
71,085

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
34,111
30,887
0
2,241
90,235
53,725
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
24,111
21,048
82,244
21,002
34,366
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Dredge
74,406
47,643
0
176
40,413
3,150
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Kasumi
Timxn
Kasumi
54,048
35,019
0
2,982
44,636
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Seris
Zumosan
Seris
74,920
63,159
33,147
12,924
58,400
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
bobr449
Jenos
26,868
25,256
114,075
15,675
26,915
10,191
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
66,878
47,171
0
4,175
41,480
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
45,099
38,099
0
0
40,131
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grohk
76,811
38,693
22,452
32,731
66,316
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role