Player Matchup

Mal'Damba
Mal'Damba
CHMOM
Mal'Damba
Level 115
Champion Stats
2W - 2L
1,413 SR
Queue Stats
195W - 207L
1,527 Elo+
Solo
Maeve
Maeve
MrHunterPetar
Maeve
Level 218
Champion Stats
8W - 5L
1,657 SR
Queue Stats
29W - 27L
1,581 Elo+
Solo
Io
Io
Uniquent
Io
Level 439
Champion Stats
86W - 78L
1,676 SR
Queue Stats
985W - 941L
1,617 Elo+
Solo
Inara
Inara
VGHYF
Inara
Level 111
Champion Stats
31W - 23L
1,634 SR
Queue Stats
58W - 47L
1,602 Elo+
Solo
Sha Lin
Sha Lin
miliae
Sha Lin
Level 80
Champion Stats
8W - 4L
1,485 SR
Queue Stats
30W - 29L
1,535 Elo+
Solo
Team Averages
Level 193
1,573 SR
1,572 Elo+

VS

Team Averages
Level 232
1,623 SR
1,561 Elo+
Vora
Vora
LightWDark
Vora
Level 224
Champion Stats
10W - 16L
1,531 SR
Queue Stats
296W - 295L
1,638 Elo+
Solo
Kinessa
Kinessa
Megaosteum
Kinessa
Level 277
Champion Stats
8W - 15L
1,461 SR
Queue Stats
360W - 345L
1,584 Elo+
Party 1
Ying
Ying
Unicorn1002
Ying
Level 102
Champion Stats
47W - 33L
1,642 SR
Queue Stats
203W - 182L
1,549 Elo+
Party 1
Saati
Saati
kucь
Saati
Level 154
Champion Stats
0W - 1L
1,801 SR
Queue Stats
33W - 33L
1,494 Elo+
Solo
Fernando
Fernando
НЕТИВСЕ
Fernando
Level 404
Champion Stats
70W - 50L
1,683 SR
Queue Stats
1,291W - 1,264L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
CHMOM
Mal'Damba
54
2 / 5 / 13
3,333
256
51,216
50,848
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 30%.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 30%.

Level 3

Level 1

54
13 / 9 / 5
3,346
257
55,198
42,762
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 30% for 2s after using Nine Lives.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

60
5 / 1 / 14
3,716
286
29,845
33,451
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Inara
VGHYF
Inara
35
4 / 7 / 6
3,895
300
50,062
119,268
17,457
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 1250.

Level 5

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Sha Lin
miliae
Sha Lin
37
15 / 8 / 4
3,525
271
86,021
46,549
0
Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
12 / 10 / 6
2,633
203
88,468
47,720
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Kinessa
Megaosteum
Kinessa
58
8 / 8 / 8
2,262
174
77,803
30,053
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 1.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

41
3 / 8 / 7
2,443
188
12,487
30,134
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
kucь
Saati
59
4 / 8 / 4
1,784
137
37,607
36,462
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
45
3 / 5 / 16
3,260
251
76,513
127,973
152,199
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 45s
Objective Time
4m 28s
81
Kill Participation
71
39
Kills
30
30
Deaths
39
42
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
CHMOM
Mal'Damba
2
5
13
1.7
L
12
10
6
1.5
L
Kinessa
Megaosteum
Kinessa
8
8
8
1.5
W
13
9
5
1.72
L
3
8
7
0.81
W
5
1
14
12
W
Inara
VGHYF
Inara
4
7
6
1
L
Saati
kucь
Saati
4
8
4
0.75
W
Sha Lin
miliae
Sha Lin
15
8
4
2.13
L
Fernando
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

272,342
Damage
292,878
292,878
Taken
272,342
17,457
Shielding
152,199
196,157
Healing
169,636
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
CHMOM
Mal'Damba
51,216
34,003
37,457
14,903
50,848
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
88,468
48,975
0
15,066
47,720
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Kinessa
Megaosteum
Kinessa
77,803
74,345
0
3,885
30,053
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
55,198
50,325
1,072
10,591
42,762
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
12,487
12,487
125,114
12,539
30,134
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
29,845
27,845
99,020
23,345
33,451
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Inara
VGHYF
Inara
50,062
41,437
0
9,142
119,268
17,457
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
kucь
Saati
37,607
25,359
44
5,911
36,462
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Sha Lin
miliae
Sha Lin
86,021
86,021
0
627
46,549
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
76,513
52,746
0
7,077
127,973
152,199
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role