Player Matchup

Fernando
Fernando
Platinum III
BingusSchmungus
Fernando
Platinum III
Level 672
Champion Stats
152W - 115L
1,783 SR
Queue Stats
307W - 253L
1,636 Elo+
Party 1
Yagorath
Yagorath
Gold IV
FIGHTRUNNER
Yagorath
Gold IV
Level 83
Champion Stats
9W - 3L
1,699 SR
Queue Stats
345W - 325L
1,527 Elo+
Solo
Furia
Furia
Gold I
SofieTheSoftie
Furia
Gold I
Level 759
Champion Stats
79W - 64L
1,598 SR
Queue Stats
460W - 465L
1,554 Elo+
Party 1
Vatu
Vatu
Gold II
Water93
Vatu
Gold II
Level 999
Champion Stats
90W - 75L
1,615 SR
Queue Stats
927W - 875L
1,587 Elo+
Solo
Saati
Saati
Platinum V
watchoutrpg
Saati
Platinum V
Level 999
Champion Stats
11W - 9L
1,587 SR
Queue Stats
106W - 99L
1,542 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 702
1,656 SR
1,569 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 448
1,571 SR
1,536 Elo+
Inara
Inara
Qualifying
ABSURDDDD
Inara
Qualifying
Level 141
Champion Stats
1W - 1L
1,557 SR
Queue Stats
4W - 5L
1,419 Elo+
Solo
Vora
Vora
Platinum II
GiveMeOmenTy
Vora
Platinum II
Level 119
Champion Stats
10W - 11L
1,550 SR
Queue Stats
289W - 270L
1,567 Elo+
Solo
Pip
Pip
Platinum II
Jirkem
Pip
Platinum II
Level 999
Champion Stats
58W - 71L
1,590 SR
Queue Stats
1,073W - 1,051L
1,600 Elo+
Solo
Imani
Imani
Platinum V
SKock076
Imani
Platinum V
Level 789
Champion Stats
10W - 8L
1,679 SR
Queue Stats
269W - 244L
1,626 Elo+
Solo
Torvald
Torvald
Gold II
mataretka
Torvald
Gold II
Level 193
Champion Stats
7W - 17L
1,480 SR
Queue Stats
170W - 204L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
60
17 / 6 / 25
6,028
317
106,306
100,521
219,052
Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Yagorath
FIGHTRUNNER
Yagorath
28
6 / 14 / 17
5,102
269
35,536
161,360
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 200.

Level 1

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 25%.

Level 5

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Spreading Domain

Spreading Domain

Hardening

Heal for 100 if you do not cancel Hardening before it ends.

Level 1

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

60
9 / 9 / 34
5,541
292
43,136
52,666
0
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.7999999999999998s.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Vatu
Water93
Vatu
59
31 / 9 / 16
5,516
290
110,198
71,805
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

60
14 / 14 / 24
5,075
267
123,325
74,446
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
ZhinMakoa
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
ABSURDDDD
Inara
48
7 / 16 / 19
4,087
215
83,691
146,600
45,575
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

45
13 / 12 / 15
3,512
185
100,124
77,154
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Pip
Jirkem
Pip
60
8 / 18 / 14
3,486
183
58,948
62,972
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Imani
SKock076
Imani
59
10 / 15 / 17
3,469
183
115,358
59,862
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Torvald
mataretka
Torvald
54
14 / 16 / 13
3,882
204
103,795
71,913
143,199
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 10% for 2s.

Level 1

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Infusion

Infusion

Nullify

Heal for 200 after activating Nullify.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 13s
Objective Time
7m 25s
193
Kill Participation
130
77
Kills
52
52
Deaths
77
116
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Inara
ABSURDDDD
Inara
7
16
19
1.03
W
Fernando
17
6
25
4.92
W
Yagorath
FIGHTRUNNER
Yagorath
6
14
17
1.04
L
13
12
15
1.71
L
Pip
Jirkem
Pip
8
18
14
0.83
L
Imani
SKock076
Imani
10
15
17
1.23
W
9
9
34
2.89
W
Vatu
Water93
Vatu
31
9
16
4.33
L
Torvald
mataretka
Torvald
14
16
13
1.28
W
14
14
24
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

418,501
Damage
461,916
460,798
Taken
418,501
219,052
Shielding
188,774
257,384
Healing
150,186
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
ABSURDDDD
Inara
83,691
68,385
0
8,488
146,600
45,575
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
106,306
63,329
0
1,302
100,521
219,052
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Yagorath
FIGHTRUNNER
Yagorath
35,536
20,238
0
6,713
161,360
0

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
100,124
66,657
0
15,078
77,154
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Pip
Jirkem
Pip
58,948
52,042
95,686
24,436
62,972
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Imani
SKock076
Imani
115,358
67,522
0
4,116
59,862
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
43,136
20,785
185,009
31,120
52,666
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vatu
Water93
Vatu
110,198
79,384
0
30,366
71,805
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Torvald
mataretka
Torvald
103,795
89,982
0
2,382
71,913
143,199
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
123,325
105,255
0
2,874
74,446
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role