Player Matchup
VS
Match Stats

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4

Spirit Leech
Restore Soul
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Level 2

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 1 Ammo.
Level 1

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.75s.
Level 5

Level 1

Pursuit
Shatter
Increase the Movement Speed of Illusions by 16% during Shatter.
Level 2

Brittle
Shatter
Reduce the Cooldown of Shatter by 2s.
Level 4

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 1.25s.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5

Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 2.0999999999999996s.
Level 3

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 10%.
Level 1

Conduit
Shock Pulse
Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.
Level 4

Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 24%.
Level 3

Lightning Rod
Shock Pulse
Heal for 120 for each enemy hit with Shock Pulse.
Level 4

Thunderstruck
Shock Pulse
Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.
Level 3

Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 40%.
Level 5

Battlement
Siege Shield
Increase the duration of Siege Shield by 0.6s.
Level 1

Gate-Crasher
Shoulder Bash
Reduce the Cooldown of Shoulder Bash by 0.8s.
Level 1

Furious Charge
Shoulder Bash
Increase the Knockback distance of Shoulder Bash by 24%.
Level 3

Castle-Forged
Kinetic Burst
Reduce the Cooldown of Kinetic Burst by 3s.
Level 5

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Burning Oath
Kindle Soul
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Level 2

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Level 3

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 30%.
Level 3

Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5

Light of Dawn
Kindle Soul
Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.
Level 2

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Level 4

Ominous Relic
Abyssal Reconstruction
Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.
Level 5

New Resolve
Mark of Fate
Grant a 80-Health Shield to an ally for 2s when you Mark them.
Level 2

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Level 3

Grand Design
Mark of Fate
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 1

Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1

Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.
Level 4

A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.
Level 4

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Level 1

False Idol
Armor
Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 5

What May Come
Tendril
Reduce the damage you take by 4% for 3s after activating Tendril.
Level 1

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5

War Machine
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Fervor
Armor
Increase your maximum Ammo by 2.
Level 2

Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1

Indomitable
Armor
Gain 50% Lifesteal.
Level 5

Level 1

Cursed Weaponry
Harpoon
Generate 3 Ammo for each enemy hit by Harpoon.
Level 3

Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 450.
Level 3

Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3

Dark Bargain
Shortcut
Heal for 150 every 1s while standing near a Shortcut.
Level 3

Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 3.5999999999999996s.
Level 3

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Cooled Mags
Quick Switch
Your inactive weapon generates 2 Ammo every 2s.
Level 1

White Knuckle
Weapon
Reduce the recoil of your Pistol by 24%.
Level 4

Trigger Control
Weapon
Reduce the maximum inaccuracy of your Pistol by 24%.
Level 3

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 5.
Level 5

Stalker
Stealth
Increase your Reload Speed by 20% while Stealth is active.
Level 2

Unauthorized Use
Flare
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.