Player Matchup

Imani
Imani
Futalover21
Imani
Level 332
Champion Stats
5W - 7L
1,603 SR
Queue Stats
354W - 355L
1,525 Elo+
Solo
Fernando
Fernando
ITS-ME-rodzer9
Fernando
Level 999
Champion Stats
1,104W - 165L
1,851 SR
Queue Stats
3,394W - 584L
1,759 Elo+
Party 1
Androxus
Androxus
PolarKnight3814
Androxus
Level 921
Champion Stats
11W - 7L
1,553 SR
Queue Stats
304W - 276L
1,549 Elo+
Solo
Io
Io
Tommyh23tom
Io
Level 51
Champion Stats
2W - 1L
1,836 SR
Queue Stats
13W - 28L
1,353 Elo+
Solo
Jenos
Jenos
the_Police117
Jenos
Level 999
Champion Stats
1,725W - 672L
1,758 SR
Queue Stats
8,953W - 3,994L
1,657 Elo+
Party 1
Team Averages
Level 660
1,720 SR
1,569 Elo+

VS

Team Averages
Level 422
1,583 SR
1,556 Elo+
Maeve
Maeve
Enperry
Maeve
Level 395
Champion Stats
15W - 30L
1,481 SR
Queue Stats
222W - 298L
1,454 Elo+
Solo
Ying
Ying
MaxDestiny
Ying
Level 999
Champion Stats
11W - 2L
1,697 SR
Queue Stats
67W - 48L
1,657 Elo+
Solo
Grohk
Grohk
TrueBluePhil
Grohk
Level 413
Champion Stats
1W - 1L
1,617 SR
Queue Stats
29W - 40L
1,472 Elo+
Solo
Raum
Raum
coronel015rudo
Raum
Level 181
Champion Stats
2W - 3L
1,747 SR
Queue Stats
91W - 71L
1,613 Elo+
Solo
Evie
Evie
lucklessir
Evie
Level 123
Champion Stats
1W - 1L
1,373 SR
Queue Stats
71W - 59L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
16 / 8 / 8
4,857
486
84,733
35,159
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2.5s.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
48
9 / 2 / 12
5,453
545
77,654
68,494
116,907
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Androxus
60
9 / 11 / 8
4,646
465
65,472
39,776
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

51
5 / 10 / 13
4,885
489
49,166
58,714
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

60
5 / 9 / 16
4,646
465
43,454
40,785
1,594
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Enperry
Maeve
60
11 / 8 / 9
4,769
477
42,033
39,674
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
16 / 8 / 17
5,401
540
91,542
62,107
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 50% while Dimensional Link is active.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
4 / 13 / 15
4,847
485
36,584
61,447
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

53
4 / 3 / 14
5,229
523
42,187
121,903
8,322
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

35
5 / 12 / 2
3,927
393
30,582
35,348
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Avalanche

Avalanche

Armor

Increase your Movement Speed by 8% for 6s after getting an Elimination.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Great Distance

Great Distance

Soar

Increase the duration of Soar by 2.2s.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 46s
Objective Time
10m 31s
101
Kill Participation
97
44
Kills
40
40
Deaths
44
57
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Maeve
Enperry
Maeve
11
8
9
1.94
W
16
8
8
2.5
W
Fernando
9
2
12
7.5
L
16
8
17
3.06
W
Androxus
9
11
8
1.18
W
5
10
13
1.15
L
4
13
15
0.88
L
4
3
14
3.67
L
5
12
2
0.5
W
5
9
16
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,479
Damage
242,928
242,928
Taken
320,479
118,501
Shielding
8,322
138,416
Healing
158,697
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
Enperry
Maeve
42,033
41,281
704
7,610
39,674
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
84,733
60,422
0
2,934
35,159
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
77,654
38,493
0
9,886
68,494
116,907
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
91,542
91,042
41,230
28,350
62,107
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Androxus
65,472
49,260
0
2,214
39,776
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
49,166
44,978
24,658
23,047
58,714
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
36,584
8,949
24,173
21,963
61,447
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
42,187
35,280
0
30,900
121,903
8,322

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
30,582
29,351
619
3,148
35,348
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Level 1

W
43,454
30,542
60,226
15,451
40,785
1,594
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role