Player Matchup

Rei
Rei
Gold IV
Aleksiana
Rei
Gold IV
Level 999
Champion Stats
77W - 75L
1,762 SR
Queue Stats
252W - 266L
1,481 Elo+
Party 3
Vora
Vora
Gold III
LeoLauer
Vora
Gold III
Level 289
Champion Stats
9W - 14L
1,543 SR
Queue Stats
400W - 399L
1,486 Elo+
Solo
Imani
Imani
Gold IV
Ryusito
Imani
Gold IV
Level 271
Champion Stats
25W - 22L
1,627 SR
Queue Stats
80W - 77L
1,459 Elo+
Solo
Barik
Barik
Silver IV
X_C90_G4B0_C90_X
Barik
Silver IV
Level 59
Champion Stats
4W - 9L
1,500 SR
Queue Stats
30W - 56L
1,334 Elo+
Solo
Terminus
Terminus
Gold IV
Yøkeshi
Terminus
Gold IV
Level 999
Champion Stats
59W - 36L
1,724 SR
Queue Stats
698W - 692L
1,541 Elo+
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 523
1,631 SR
1,460 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 278
1,558 SR
1,493 Elo+
Androxus
Androxus
Platinum V
AnthonyDiLorenz
Androxus
Platinum V
Level 52
Champion Stats
10W - 8L
1,735 SR
Queue Stats
99W - 92L
1,607 Elo+
Party 2
Inara
Inara
Bronze I
NagiTenshou
Inara
Bronze I
Level 63
Champion Stats
2W - 0L
1,261 SR
Queue Stats
11W - 16L
1,409 Elo+
Party 1
Jenos
Jenos
Gold II
OneLeftHand
Jenos
Gold II
Level 611
Champion Stats
54W - 68L
1,566 SR
Queue Stats
1,128W - 1,106L
1,559 Elo+
Party 2
Dredge
Dredge
Silver IV
kiroz666
Dredge
Silver IV
Level 539
Champion Stats
40W - 42L
1,541 SR
Queue Stats
428W - 481L
1,394 Elo+
Solo
Fernando
Fernando
Platinum IV
sprX v floko
Fernando
Platinum IV
Level 126
Champion Stats
10W - 4L
1,687 SR
Queue Stats
45W - 41L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 7 / 8
1,796
180
17,735
31,244
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Vora
58
7 / 11 / 4
2,456
246
57,417
39,990
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Imani
Ryusito
Imani
57
4 / 7 / 4
2,088
209
70,900
28,406
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2.5s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

48
2 / 8 / 5
2,030
203
37,842
48,484
71,311
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Terminus
Yøkeshi
Terminus
60
4 / 9 / 1
1,861
186
45,044
83,497
0
It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
LianBomb King
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
34
20 / 6 / 9
3,183
318
62,729
29,588
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

50
4 / 3 / 25
3,322
332
37,231
77,147
24,877
Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
2 / 5 / 25
3,975
398
21,215
18,218
9,750
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
kiroz666
Dredge
59
7 / 2 / 9
2,489
249
49,355
24,438
2,685
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
sprX v floko
Fernando
54
13 / 3 / 19
3,422
342
61,091
79,547
53,047
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 46s
Objective Time
9m 25s
41
Kill Participation
133
19
Kills
46
42
Deaths
19
22
Assists
87
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
Androxus
20
6
9
4.08
L
Vora
7
11
4
0.82
W
4
3
25
5.5
W
2
5
25
2.9
L
Imani
Ryusito
Imani
4
7
4
0.86
L
2
8
5
0.56
L
Terminus
Yøkeshi
Terminus
4
9
1
0.5
W
Dredge
kiroz666
Dredge
7
2
9
5.75
W
Fernando
sprX v floko
Fernando
13
3
19
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,938
Damage
231,621
231,621
Taken
228,938
71,311
Shielding
90,359
107,778
Healing
161,736
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,735
11,115
48,125
15,690
31,244
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Androxus
62,729
42,685
0
4,480
29,588
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Vora
57,417
37,668
0
9,420
39,990
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
37,231
27,789
0
10,625
77,147
24,877
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
21,215
14,775
111,484
7,222
18,218
9,750

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Imani
Ryusito
Imani
70,900
37,741
1,028
4,317
28,406
0

Level 1

L
37,842
37,842
0
11,212
48,484
71,311
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
Yøkeshi
Terminus
45,044
38,905
0
17,986
83,497
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Dredge
kiroz666
Dredge
49,355
42,271
0
2,903
24,438
2,685
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
sprX v floko
Fernando
61,091
36,284
7,052
17,970
79,547
53,047
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role