Player Matchup

Io
Io
Gold IV
AbusiveDolphin
Io
Gold IV
Level 82
Champion Stats
4W - 3L
1,763 SR
Queue Stats
7W - 9L
1,517 Elo+
Party 3
Pip
Pip
Gold IV
BAPOLARBEAR
Pip
Gold IV
Level 42
Champion Stats
9W - 12L
1,590 SR
Queue Stats
11W - 16L
1,479 Elo+
Party 3
Azaan
Azaan
Gold II
Dakzzdrp
Azaan
Gold II
Level 178
Champion Stats
1W - 2L
1,241 SR
Queue Stats
56W - 46L
1,578 Elo+
Solo
Lex
Lex
Platinum V
MarKXK11
Lex
Platinum V
Level 453
Champion Stats
31W - 33L
1,588 SR
Queue Stats
194W - 190L
1,551 Elo+
Solo
Fernando
Fernando
Silver I
fooolman64
Fernando
Silver I
Level 107
Champion Stats
6W - 4L
1,656 SR
Queue Stats
100W - 129L
1,416 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 172
1,568 SR
1,508 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 320
1,534 SR
1,496 Elo+
Barik
Barik
Gold II
Aureuwolf
Barik
Gold II
Level 334
Champion Stats
27W - 32L
1,570 SR
Queue Stats
56W - 58L
1,452 Elo+
Party 2
Makoa
Makoa
Silver II
Cazco12
Makoa
Silver II
Level 58
Champion Stats
14W - 15L
1,490 SR
Queue Stats
47W - 47L
1,475 Elo+
Party 1
Dredge
Dredge
Gold IV
Fernando9876498
Dredge
Gold IV
Level 171
Champion Stats
1W - 3L
1,392 SR
Queue Stats
151W - 153L
1,488 Elo+
Party 1
Corvus
Corvus
Gold II
Sectario2077
Corvus
Gold II
Level 51
Champion Stats
5W - 9L
1,603 SR
Queue Stats
27W - 23L
1,547 Elo+
Party 2
Buck
Buck
Gold I
Tim McCgraw
Buck
Gold I
Level 987
Champion Stats
55W - 46L
1,615 SR
Queue Stats
961W - 954L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
6 / 0 / 12
2,645
378
24,931
15,104
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

30
6 / 1 / 19
2,449
350
33,938
17,883
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Azaan
Dakzzdrp
Azaan
56
12 / 1 / 17
2,492
356
63,638
28,813
11,540
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

56
13 / 1 / 12
2,855
408
63,215
26,961
0
Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Fernando
fooolman64
Fernando
57
3 / 0 / 6
3,013
430
24,159
58,338
123,395
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
KhanAndroxus
Team 1 Score

4

VS

Team 2 Score

0

Bans
KinessaInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Aureuwolf
Barik
52
0 / 7 / 0
1,762
252
35,586
54,653
73,388
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Makoa
Cazco12
Makoa
34
0 / 9 / 2
1,704
243
27,137
68,447
27,238
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
1 / 8 / 0
1,484
212
56,237
30,309
3,947
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Corvus
30
2 / 6 / 0
1,582
226
7,718
20,306
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
0 / 10 / 1
980
140
20,421
36,166
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 20s
Objective Time
3m 10s
106
Kill Participation
6
40
Kills
3
3
Deaths
40
66
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
L
Barik
Aureuwolf
Barik
0
7
0
0
W
6
1
19
15.5
L
Makoa
Cazco12
Makoa
0
9
2
0.11
W
Azaan
Dakzzdrp
Azaan
12
1
17
20.5
L
1
8
0
0.13
W
13
1
12
19
L
Corvus
2
6
0
0.33
L
0
10
1
0.05
W
Fernando
fooolman64
Fernando
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,881
Damage
147,099
147,099
Taken
209,881
134,935
Shielding
104,573
130,708
Healing
79,116
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,931
21,472
63,860
11,110
15,104
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
Aureuwolf
Barik
35,586
35,586
0
0
54,653
73,388
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
33,938
30,456
32,859
4,239
17,883
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Makoa
Cazco12
Makoa
27,137
22,405
0
0
68,447
27,238
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Azaan
Dakzzdrp
Azaan
63,638
52,181
0
10,636
28,813
11,540
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
56,237
45,499
0
1,546
30,309
3,947
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

W
63,215
56,341
0
4,471
26,961
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Corvus
7,718
7,390
67,366
3,939
20,306
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
20,421
19,169
0
6,265
36,166
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
fooolman64
Fernando
24,159
17,737
0
3,533
58,338
123,395
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role